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b996fff6fa
* cmake: detect older MSVC and define ENABLE_DECOMP_ASSERTS to enable decomp asserts * Add /Zc:__cplusplus to define __cplusplus with c++ version number * Silence deprecated CRT releated warnings * LegoCameraController overrids some methods that are not defined in its parent(s) * Tgl::Device::GetDrawnTriangleCount does not exist (FIXME: INCORRECT FIX -> Tgl::Device should be updated instead) * Remove copy/pasted APP_ICON from lego1 resource.h header * Implement empty ViewLODList::Dump method * Also enable "compat mode" for newer MSVC compilers * Only do decomp assertions when using older MSVC compilers * msys2 mingw compat (cannot pass reference of rvalue) * Fix msys2 mingw warning: declaration 'class Tgl::Group' does not declare anything * Add FIXME comment to LEgo3DView::m_previousRenderTime * LegoView1 is 16 bytes bigger then LegoView ==> 4 32-bit pointers * include string.h for strlen * Fix overrides * Fix constness of method * Fixes * Formatting * Add size assert for MxFrequencyMeter * ci: build isle with msys2 + msvc on GitHub actions * Set vcvars for msvc * msys2 needs the msys2 shell * Build in default shell * isle is not 64-bit yet (I think) * Print bitness * Use amd64_x64 cross tools * Minor updates * Add more names --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
101 lines
2.5 KiB
C++
101 lines
2.5 KiB
C++
#ifndef LEGOPOINTOFVIEWCONTROLLER_H
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#define LEGOPOINTOFVIEWCONTROLLER_H
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#include "decomp.h"
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#include "mxcore.h"
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#include "mxpoint32.h"
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#include <windows.h>
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class Lego3DView;
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class LegoEntity;
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class LegoNavController;
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//////////////////////////////////////////////////////////////////////////////
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//
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// LegoMouseController
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// VTABLE: LEGO1 0x100d8dd8
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// SIZE 0x20
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class LegoMouseController : public MxCore {
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public:
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LegoMouseController();
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virtual ~LegoMouseController() override;
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virtual void LeftDown(int, int); // vtable+0x14
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virtual void LeftDrag(int, int); // vtable+0x18
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virtual void LeftUp(int, int); // vtable+0x1c
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virtual void RightDown(int, int); // vtable+0x20
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virtual void RightDrag(int, int); // vtable+0x24
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virtual void RightUp(int, int); // vtable+0x28
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private:
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BOOL m_isButtonDown; // 0x08
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undefined4 m_unk0xc; // 0x0c
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MxDouble m_buttonX; // 0x10
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MxDouble m_buttonY; // 0x18
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};
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// SYNTHETIC: LEGO1 0x100655b0
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// LegoMouseController::`scalar deleting destructor'
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// VTABLE: LEGO1 0x100d8e08
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// SIZE 0x38
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class LegoPointOfViewController : public LegoMouseController {
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public:
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LegoPointOfViewController();
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virtual ~LegoPointOfViewController() override;
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virtual MxResult Tickle() override; // vtable+0x08
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virtual void LeftDown(int p_x, int p_y) override; // vtable+0x0c
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virtual void LeftDrag(int p_x, int p_y) override; // vtable+0x10
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// FUNCTION: LEGO1 0x10011e40
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virtual void LeftUp(int p_x, int p_y) override
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{
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LegoMouseController::LeftUp(p_x, p_y);
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AffectPointOfView();
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}
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// vtable+0x14
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// FUNCTION: LEGO1 0x10011e60
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virtual void RightDown(int p_x, int p_y) override
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{
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LegoMouseController::RightDown(p_x, p_y);
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AffectPointOfView();
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}
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// vtable+0x20
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// FUNCTION: LEGO1 0x10011e80
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virtual void RightDrag(int p_x, int p_y) override
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{
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LegoMouseController::RightDrag(p_x, p_y);
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AffectPointOfView();
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}
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// vtable+0x24
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// FUNCTION: LEGO1 0x10011ea0
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virtual void RightUp(int p_x, int p_y) override
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{
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LegoMouseController::RightUp(p_x, p_y);
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AffectPointOfView();
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} // vtable+0x28
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virtual void SetEntity(LegoEntity* p_entity); // vtable+0x2c
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MxResult Create(Lego3DView* p_lego3DView);
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inline LegoEntity* GetEntity() { return m_entity; }
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protected:
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void AffectPointOfView();
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Lego3DView* m_lego3DView; // 0x20
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LegoEntity* m_entity; // 0x24
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MxDouble m_entityOffsetUp; // 0x28
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LegoNavController* m_nav; // 0x30
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};
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// SYNTHETIC: LEGO1 0x10065750
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// LegoPointOfViewController::`scalar deleting destructor'
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#endif /* LEGOPOINTOFVIEWCONTROLLER_H */
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