mirror of
https://github.com/isledecomp/isle.git
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59 lines
1.8 KiB
C++
59 lines
1.8 KiB
C++
#ifndef TOWTRACK_H
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#define TOWTRACK_H
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#include "decomp.h"
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#include "islepathactor.h"
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class TowTrackMissionState;
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// VTABLE: LEGO1 0x100d7ee0
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// SIZE 0x180
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class TowTrack : public IslePathActor {
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public:
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TowTrack();
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// FUNCTION: LEGO1 0x1004c7c0
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inline const char* ClassName() const override // vtable+0x0c
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{
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// STRING: LEGO1 0x100f03b8
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return "TowTrack";
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}
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// FUNCTION: LEGO1 0x1004c7d0
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inline MxBool IsA(const char* p_name) const override // vtable+0x10
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{
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return !strcmp(p_name, TowTrack::ClassName()) || IslePathActor::IsA(p_name);
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}
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MxLong Notify(MxParam& p_param) override; // vtable+0x04
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MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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void VTable0x70(float p_float) override; // vtable+0x70
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MxU32 VTable0xcc() override; // vtable+0xcc
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MxU32 VTable0xd4(LegoControlManagerEvent& p_param) override; // vtable+0xd4
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MxU32 VTable0xd8(LegoEndAnimNotificationParam& p_param) override; // vtable+0xd8
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MxU32 VTable0xdc(MxType19NotificationParam& p_param) override; // vtable+0xdc
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void VTable0xe4() override; // vtable+0xe4
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void CreateState();
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void FUN_1004dab0();
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void FUN_1004dad0();
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void FUN_1004db10();
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void FUN_1004dbe0();
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// SYNTHETIC: LEGO1 0x1004c950
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// TowTrack::`scalar deleting destructor'
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private:
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undefined4 m_unk0x160; // 0x160
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TowTrackMissionState* m_state; // 0x164
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MxS16 m_unk0x168; // 0x168
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MxS16 m_unk0x16a; // 0x16a
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MxS16 m_unk0x16c; // 0x16c
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MxS16 m_unk0x16e; // 0x16e
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MxS32 m_unk0x170; // 0x170
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MxS32 m_unk0x174; // 0x174
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MxFloat m_unk0x178; // 0x178
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MxFloat m_time; // 0x17c
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};
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#endif // TOWTRACK_H
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