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732de04433
* Implement/match PlayCamAnim and CameraTriggerFire * Fix type * Name var
32 lines
691 B
C
32 lines
691 B
C
#ifndef LEGOLOCATIONS_H
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#define LEGOLOCATIONS_H
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#include "decomp.h"
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#include "mxtypes.h"
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// SIZE 0x60
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struct LegoLocation {
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// SIZE 0x18
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struct Boundary {
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const char* m_name; // 0x00
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MxS32 m_src; // 0x04
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float m_srcScale; // 0x08
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MxS32 m_dest; // 0x0c
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float m_destScale; // 0x10
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MxBool m_unk0x10; // 0x14
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};
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MxU32 m_index; // 0x00
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const char* m_name; // 0x04
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float m_position[3]; // 0x08
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float m_direction[3]; // 0x14
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float m_up[3]; // 0x20
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Boundary m_boundaryA; // 0x2c
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Boundary m_boundaryB; // 0x44
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MxBool m_unk0x5c; // 0x5c
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MxU8 m_frequency; // 0x5d
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};
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extern LegoLocation g_locations[70];
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#endif // LEGOLOCATIONS_H
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