isle/LEGO1/lego/legoomni/include/legovideomanager.h
Anonymous Maarten 5f413165cc
Spinoff some sources to static libraries (#484)
* cmake: use imported targets for 3rd party libs

* Fix casing of skateboard.h include

* cmake: tglrl realtime viewmanager mxgeometry

* cmake: spin off some source in static libraries

* dx5 for everyone

* ci: bump actions/checkout to v4

* move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols

* add misc library

* Add omni library

* Return of the .def's

* Remove COMPAT_CONST in MxVideoParam::MxVideoParam

* Run clang-format

* move LEGO1/realtime/realtimeview.cpp to realtime lib

* Add 3dmanager library

* Rename .def files

* Remove incorrect deps to Omni

* Remove DLL expor decls

* Remove unnecessary library dep from ROI

* Remove COMPAT_CONST

* Move 3dmanager lib before Omni

* Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet)

* viewmanager has a dependency on realtime + fix mingw's def

* Remove Smacker::Smacker from lego1 link libraries

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-24 21:16:29 -05:00

91 lines
3.5 KiB
C++

#ifndef LEGOVIDEOMANAGER_H
#define LEGOVIDEOMANAGER_H
#include "3dmanager/lego3dmanager.h"
#include "decomp.h"
#include "legounknown100d9d00.h"
#include "mxdirectx/mxdirect3d.h"
#include "mxdirectx/mxstopwatch.h"
#include "mxvideomanager.h"
#include <ddraw.h>
class LegoROI;
// VTABLE: LEGO1 0x100d9c88
// SIZE 0x590
class LegoVideoManager : public MxVideoManager {
public:
LegoVideoManager();
virtual ~LegoVideoManager() override;
int EnableRMDevice();
int DisableRMDevice();
void EnableFullScreenMovie(MxBool p_enable);
void EnableFullScreenMovie(MxBool p_enable, MxBool p_scale);
void MoveCursor(MxS32 p_cursorX, MxS32 p_cursorY);
virtual MxResult Tickle() override; // vtable+0x8
virtual void Destroy() override; // vtable+0x18
virtual MxResult Create(MxVideoParam& p_videoParam, MxU32 p_frequencyMS, MxBool p_createThread)
override; // vtable+0x2c
virtual MxResult RealizePalette(MxPalette*) override; // vtable+0x30
virtual void UpdateView(MxU32 p_x, MxU32 p_y, MxU32 p_width, MxU32 p_height) override; // vtable+0x34
virtual void VTable0x38(undefined4, undefined4); // vtable+0x38
// FUNCTION: LEGO1 0x1007ab10
virtual LegoUnknown100d9d00* VTable0x3c() { return m_unk0x100d9d00; } // vtable+0x3c
void SetSkyColor(float p_red, float p_green, float p_blue);
void OverrideSkyColor(MxBool p_shouldOverride);
inline Lego3DManager* Get3DManager() { return this->m_3dManager; }
inline MxDirect3D* GetDirect3D() { return this->m_direct3d; }
inline void SetRender3D(MxBool p_render3d) { this->m_render3d = p_render3d; }
inline void SetUnk0x554(MxBool p_unk0x554) { this->m_unk0x554 = p_unk0x554; }
private:
MxResult CreateDirect3D();
MxResult ConfigureD3DRM();
void DrawFPS();
inline void DrawCursor();
Tgl::Renderer* m_renderer; // 0x64
Lego3DManager* m_3dManager; // 0x68
LegoROI* m_viewROI; // 0x6c
undefined4 m_unk0x70; // 0x70
MxDirect3D* m_direct3d; // 0x74
undefined4 m_unk0x78[27]; // 0x78
MxBool m_render3d; // 0xe4
MxBool m_unk0xe5; // 0xe5
MxBool m_unk0xe6; // 0xe6
PALETTEENTRY m_paletteEntries[256]; // 0xe7
undefined m_padding0x4e7; // 0x4e7
LegoUnknown100d9d00* m_unk0x100d9d00; // 0x4e8
MxBool m_isFullscreenMovie; // 0x4ec
MxPalette* m_palette; // 0x4f0
MxStopWatch* m_stopWatch; // 0x4f4
double m_elapsedSeconds; // 0x4f8
MxBool m_fullScreenMovie; // 0x500
MxBool m_drawCursor; // 0x501
MxS32 m_cursorXCopy; // 0x504
MxS32 m_cursorYCopy; // 0x508
MxS32 m_cursorX; // 0x50c
MxS32 m_cursorY; // 0x510
LPDIRECTDRAWSURFACE m_cursorSurface; // 0x514
RECT m_cursorRect; // 0x518
undefined4 m_unk0x528; // 0x528
MxBool m_drawFPS; // 0x52c
RECT m_fpsRect; // 0x530
HFONT m_arialFont; // 0x540
SIZE m_fpsSize; // 0x544
undefined m_pad0x54c[8]; // 0x54c
MxBool m_unk0x554; // 0x554
MxBool m_paused; // 0x555
undefined m_pad0x556[0x39]; // 0x556
};
// SYNTHETIC: LEGO1 0x1007ab20
// LegoVideoManager::`scalar deleting destructor'
#endif // LEGOVIDEOMANAGER_H