isle/LEGO1/viewmanager/viewroi.cpp
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d2.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

45 lines
908 B
C++

#include "viewroi.h"
#include "../decomp.h"
DECOMP_SIZE_ASSERT(ViewROI, 0xe0)
// FUNCTION: LEGO1 0x100a9eb0
float ViewROI::IntrinsicImportance() const
{
return .5;
} // for now
// FUNCTION: LEGO1 0x100a9ec0
const Tgl::Group* ViewROI::GetGeometry() const
{
return geometry;
}
// FUNCTION: LEGO1 0x100a9ed0
Tgl::Group* ViewROI::GetGeometry()
{
return geometry;
}
// FUNCTION: LEGO1 0x100a9ee0
void ViewROI::UpdateWorldData(const Matrix4Data& parent2world)
{
OrientableROI::UpdateWorldData(parent2world);
if (geometry) {
// Tgl::FloatMatrix4 tgl_mat;
Matrix4 mat;
SETMAT4(mat, m_local2world.GetMatrix());
Tgl::Result result = geometry->SetTransformation(mat);
// assert(Tgl::Succeeded(result));
}
}
// SYNTHETIC: LEGO1 0x100aa250
// ViewROI::`scalar deleting destructor'
inline ViewROI::~ViewROI()
{
// SetLODList() will decrease refCount of LODList
SetLODList(0);
delete geometry;
}