mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-23 08:08:03 -05:00
494a556f8e
* Adjustments to "decomp" language * Fix a comment * Fix accidental clang-formatting * Fix order * Fix order * Remove junk * Fix OFFSET * Adjustments based on new suggestions * Annotate globals * Globals in ISLE * More globals * Merge from parser2 branch * Allow prepending space for exact marker match * To eliminate noise, require the 0x prefix on offset for marker match * fix test from previous * Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise * FUNCTION to SYNTHETIC where needed * Missed marker conversion on SetAtomId * pylint cleanup, remove unused code * Fix unexpected function end, add more unit tests * Be more strict about synthetic name syntax * Revert "Missed marker conversion on SetAtomId" This reverts commitd87d665127
. * Revert "FUNCTION to SYNTHETIC where needed" This reverts commit8c815418d2
. * Implicit lookup by name for functions * Fix VTABLE SYNTHETIC and other decomp markers * Get vtable class name * Vtable marker should identify struct * No colon for SIZE comment * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update README.md * Update CONTRIBUTING.md * Update README.md * Update CONTRIBUTING.md * Fix destructor/annotation * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md --------- Co-authored-by: disinvite <disinvite@users.noreply.github.com>
66 lines
2.1 KiB
C++
66 lines
2.1 KiB
C++
#ifndef MXDSOBJECT_H
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#define MXDSOBJECT_H
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#include "decomp.h"
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#include "mxatomid.h"
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#include "mxcore.h"
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#include "mxdstypes.h"
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// TODO: Find proper compilation unit to put this
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// FUNCTION: LEGO1 0x10005530
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// MxDSObject::SetAtomId
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// VTABLE: LEGO1 0x100dc868
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// SIZE 0x2c
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class MxDSObject : public MxCore {
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public:
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MxDSObject();
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virtual ~MxDSObject() override;
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void CopyFrom(MxDSObject& p_dsObject);
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MxDSObject& operator=(MxDSObject& p_dsObject);
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__declspec(dllexport) void SetObjectName(const char* p_objectName);
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void SetSourceName(const char* p_sourceName);
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// FUNCTION: LEGO1 0x100bf730
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inline virtual const char* ClassName() const override { return "MxDSObject"; }; // vtable+0c
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// FUNCTION: LEGO1 0x100bf740
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inline virtual MxBool IsA(const char* name) const override
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{
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return !strcmp(name, MxDSObject::ClassName()) || MxCore::IsA(name);
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}; // vtable+10;
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virtual undefined4 unk14(); // vtable+14;
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virtual MxU32 GetSizeOnDisk(); // vtable+18;
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virtual void Deserialize(char** p_source, MxS16 p_unk24); // vtable+1c;
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inline virtual void SetAtomId(MxAtomId p_atomId) { this->m_atomId = p_atomId; } // vtable+20;
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inline const MxAtomId& GetAtomId() { return this->m_atomId; }
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inline MxU32 GetObjectId() { return this->m_objectId; }
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inline MxS16 GetUnknown24() { return this->m_unk24; }
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inline void SetObjectId(MxU32 p_objectId) { this->m_objectId = p_objectId; }
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inline void SetUnknown24(MxS16 p_unk24) { this->m_unk24 = p_unk24; }
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inline const char* GetSourceName() const { return this->m_sourceName; }
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inline void SetType(MxDSType p_type) { this->m_type = p_type; }
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inline MxDSType GetType() const { return (MxDSType) this->m_type; }
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private:
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MxU32 m_sizeOnDisk; // 0x8
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MxU16 m_type; // 0xc
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char* m_sourceName; // 0x10
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undefined4 m_unk14; // 0x14
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char* m_objectName; // 0x18
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MxU32 m_objectId; // 0x1c
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MxAtomId m_atomId; // 0x20
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MxS16 m_unk24; // 0x24
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undefined4 m_unk28; // 0x28
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};
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MxDSObject* DeserializeDSObjectDispatch(char**, MxS16);
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#endif // MXDSOBJECT_H
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