isle/LEGO1/legoobjectfactory.h
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d2.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

21 lines
513 B
C++

#ifndef LEGOOBJECTFACTORY_H
#define LEGOOBJECTFACTORY_H
#include "mxobjectfactory.h"
#define FOR_LEGOOBJECTFACTORY_OBJECTS(X) X(InfocenterState)
// VTABLE: LEGO1 0x100d4768
class LegoObjectFactory : public MxObjectFactory {
public:
LegoObjectFactory();
virtual MxCore* Create(const char* p_name) override; // vtable 0x14
virtual void Destroy(MxCore* p_object) override; // vtable 0x18
private:
#define X(V) MxAtomId m_id##V;
FOR_LEGOOBJECTFACTORY_OBJECTS(X)
#undef X
};
#endif // LEGOOBJECTFACTORY_H