isle/LEGO1/gifmanager.h
Christian Semmler 494a556f8e
(Proposal) Adjustments to "decomp" language (#308)
* Adjustments to "decomp" language

* Fix a comment

* Fix accidental clang-formatting

* Fix order

* Fix order

* Remove junk

* Fix OFFSET

* Adjustments based on new suggestions

* Annotate globals

* Globals in ISLE

* More globals

* Merge from parser2 branch

* Allow prepending space for exact marker match

* To eliminate noise, require the 0x prefix on offset for marker match

* fix test from previous

* Count tab stops for indented functions to reduce MISSED_END_OF_FUNCTION noise

* FUNCTION to SYNTHETIC where needed

* Missed marker conversion on SetAtomId

* pylint cleanup, remove unused code

* Fix unexpected function end, add more unit tests

* Be more strict about synthetic name syntax

* Revert "Missed marker conversion on SetAtomId"

This reverts commit d87d665127.

* Revert "FUNCTION to SYNTHETIC where needed"

This reverts commit 8c815418d2.

* Implicit lookup by name for functions

* Fix VTABLE SYNTHETIC and other decomp markers

* Get vtable class name

* Vtable marker should identify struct

* No colon for SIZE comment

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update README.md

* Update CONTRIBUTING.md

* Update README.md

* Update CONTRIBUTING.md

* Fix destructor/annotation

* Update README.md

* Update README.md

* Update README.md

* Update README.md

* Update README.md

---------

Co-authored-by: disinvite <disinvite@users.noreply.github.com>
2023-12-06 13:10:45 +01:00

69 lines
1.2 KiB
C++

#ifndef GIFMANAGER_H
#define GIFMANAGER_H
#include "decomp.h"
#include "mxtypes.h"
#include <d3drmobj.h>
#include <ddraw.h>
struct GifData {
public:
const char* m_name;
LPDIRECTDRAWSURFACE m_surface;
LPDIRECTDRAWPALETTE m_palette;
LPDIRECT3DRMTEXTURE2 m_texture;
MxU8* m_data;
};
struct GifMapEntry {
public:
GifMapEntry* m_right;
GifMapEntry* m_parent;
GifMapEntry* m_left;
const char* m_key;
GifData* m_value;
};
class GifMap {
public:
GifMapEntry* FindNode(const char*& string);
inline GifData* Get(const char* string)
{
GifData* ret = NULL;
GifMapEntry* entry = FindNode(string);
if (((m_unk4 == entry || strcmp(string, entry->m_key) > 0) ? m_unk4 : entry) != entry)
ret = entry->m_value;
return ret;
}
undefined4 m_unk0;
GifMapEntry* m_unk4;
};
// VTABLE: LEGO1 0x100d86d4
class GifManagerBase {
public:
// STUB: LEGO1 0x1005a310
virtual ~GifManagerBase() {} // vtable+00
inline GifData* Get(const char* name) { return m_unk8.Get(name); }
protected:
undefined4 m_unk0;
undefined4 m_unk4;
GifMap m_unk8;
};
// VTABLE: LEGO1 0x100d86fc
class GifManager : public GifManagerBase {
public:
// STUB: LEGO1 0x1005a580
virtual ~GifManager() {} // vtable+00
protected:
undefined m_unk[0x1c];
};
#endif // GIFMANAGER_H