isle/LEGO1/legopathcontrollerlist.h
MS 0bb3ea6a03
MxList refactor (#290)
* MxList refactor

* Reorder LegoPathControllerList::Destroy

* MxPtrList custom destructor and more offsets

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Fix member offset comments in collection classes

* Fix template annotations

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Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-11-19 13:23:30 +01:00

26 lines
708 B
C++

#ifndef LEGOPATHCONTROLLERLIST_H
#define LEGOPATHCONTROLLERLIST_H
#include "legopathcontroller.h"
#include "mxlist.h"
#include "mxtypes.h"
// VTABLE 0x100d6320 TEMPLATE
// class MxPtrList<LegoPathController>
// VTABLE 0x100d6338
// SIZE 0x18
class LegoPathControllerList : public MxPtrList<LegoPathController> {
public:
LegoPathControllerList() : MxPtrList<LegoPathController>(Destroy) {}
virtual MxS8 Compare(LegoPathController*, LegoPathController*) override; // vtable+0x14
static void Destroy(LegoPathController*);
};
// VTABLE 0x100d6380 TEMPLATE
// class MxCollection<LegoPathController *>
// VTABLE 0x100d6398 TEMPLATE
// class MxList<LegoPathController *>
#endif // LEGOPATHCONTROLLERLIST_H