isle/LEGO1/lego3dview.h
Misha d72c767685
Implement a few legoomni/mxomni functions (#339)
* LegoOmni functions

* fix build

* Update mxstreamcontroller.cpp

* fixes + improve match

* Update mxomni.cpp

* Update mxdsobject.h

* improve match

* Update mxactionnotificationparam.h

* MxOmni::HandleActionEnd

* fixes

* Update LEGO1/mxstreamer.cpp

Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>

* A bunch of fixes

---------

Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2023-12-16 19:14:01 +01:00

19 lines
343 B
C++

#ifndef LEGO3DVIEW_H
#define LEGO3DVIEW_H
#include "mxtypes.h"
#include "viewmanager/viewmanager.h"
class LegoROI;
class Lego3DView {
public:
inline ViewManager* GetViewManager() { return this->m_viewManager; }
LegoROI* PickROI(MxLong p_a, MxLong p_b);
private:
char m_pad[0x88];
ViewManager* m_viewManager;
};
#endif // LEGO3DVIEW_H