isle/LEGO1/pizzamissionstate.h
MS bcb7bec68b
Improve handling of variables for decomp parser (#376)
* Parser refactor:
- Handling LIRBARY and STRING markers
- Extracting global variable name for future comparison
- Marking function static variables
- More fluent error messages

* String constants annotated with STRING

* fix variable name

* Should compare LIBRARY markers
2023-12-27 15:59:42 -05:00

42 lines
927 B
C++

#ifndef PIZZAMISSIONSTATE_H
#define PIZZAMISSIONSTATE_H
#include "legostate.h"
struct PizzaMissionStateEntry {
public:
undefined2 m_unk0x0;
MxU8 m_id;
undefined m_unk0x3[0x15];
MxU16 m_color;
undefined m_unk0x18[6];
};
// VTABLE: LEGO1 0x100d7408
class PizzaMissionState : public LegoState {
public:
// FUNCTION: LEGO1 0x10039290
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f00d4
return "PizzaMissionState";
}
// FUNCTION: LEGO1 0x100392a0
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, PizzaMissionState::ClassName()) || LegoState::IsA(p_name);
}
inline MxU16 GetColor(MxU8 p_id) { return GetState(p_id)->m_color; }
private:
PizzaMissionStateEntry* GetState(MxU8 p_id);
protected:
undefined4 m_unk0x8;
undefined4 m_unk0xc;
PizzaMissionStateEntry m_state[5];
};
#endif // PIZZAMISSIONSTATE_H