isle/LEGO1/lego/legoomni/src/video/legohideanimpresenter.cpp
2024-02-03 07:38:57 -05:00

75 lines
1.2 KiB
C++

#include "legohideanimpresenter.h"
DECOMP_SIZE_ASSERT(LegoHideAnimPresenter, 0xc4)
// FUNCTION: LEGO1 0x1006d7e0
LegoHideAnimPresenter::LegoHideAnimPresenter()
{
Init();
}
// FUNCTION: LEGO1 0x1006d9f0
LegoHideAnimPresenter::~LegoHideAnimPresenter()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x1006da50
void LegoHideAnimPresenter::Init()
{
m_unk0xc0 = NULL;
}
// FUNCTION: LEGO1 0x1006da60
void LegoHideAnimPresenter::Destroy(MxBool p_fromDestructor)
{
m_criticalSection.Enter();
if (m_unk0xc0) {
delete m_unk0xc0;
}
Init();
m_criticalSection.Leave();
// This appears to be a bug, since it results in an endless loop
if (!p_fromDestructor) {
LegoHideAnimPresenter::Destroy();
}
}
// FUNCTION: LEGO1 0x1006dab0
MxResult LegoHideAnimPresenter::AddToManager()
{
return LegoAnimPresenter::AddToManager();
}
// FUNCTION: LEGO1 0x1006dac0
void LegoHideAnimPresenter::Destroy()
{
Destroy(FALSE);
}
// STUB: LEGO1 0x1006dad0
void LegoHideAnimPresenter::PutFrame()
{
// TODO
}
// STUB: LEGO1 0x1006dae0
void LegoHideAnimPresenter::ReadyTickle()
{
// TODO
}
// STUB: LEGO1 0x1006db20
void LegoHideAnimPresenter::StartingTickle()
{
// TODO
}
// STUB: LEGO1 0x1006e9e0
void LegoHideAnimPresenter::EndAction()
{
// TODO
}