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* Add ncc tool * Add symlink * Fixes * Try this * Try this * Try this * Try this * Add include path * Update style * Update style * Add more rules * Fix style * Update styles * Fix name parameter * Fix MxParam p * Fix m_unk0x pattern * Allow 4 digits for relative hex * Add missing offset * Fix some parameters * Fix some vtables * Fix more vtables * Update rules, fixes * More fixes * More fixes * More fixes * More fixes * More fixes * More fixes * More fixes * Fix last issue * Update readme * Update readme * Update CONTRIBUTING.md * Fix annotations * Rename * Update CONTRIBUTING.md * Update README.md
48 lines
809 B
C++
48 lines
809 B
C++
#include "legosoundmanager.h"
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#include "mxautolocker.h"
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// FUNCTION: LEGO1 0x100298a0
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LegoSoundManager::LegoSoundManager()
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{
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Init();
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}
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// FUNCTION: LEGO1 0x10029940
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LegoSoundManager::~LegoSoundManager()
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{
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Destroy(TRUE);
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}
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// FUNCTION: LEGO1 0x100299a0
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void LegoSoundManager::Init()
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{
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m_unk0x40 = 0;
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m_unk0x3c = 0;
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}
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// STUB: LEGO1 0x100299b0
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void LegoSoundManager::Destroy(MxBool p_fromDestructor)
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{
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}
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// STUB: LEGO1 0x100299f0
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MxResult LegoSoundManager::Create(MxU32 p_frequencyMS, MxBool p_createThread)
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{
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return FAILURE;
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}
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// FUNCTION: LEGO1 0x1002a390
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void LegoSoundManager::Destroy()
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{
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Destroy(FALSE);
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}
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// STUB: LEGO1 0x1002a3a0
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MxResult LegoSoundManager::Tickle()
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{
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MxMediaManager::Tickle();
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MxAutoLocker lock(&this->m_criticalSection);
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return 0; // TODO: call something in unk0x40
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}
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