isle/LEGO1/lego/legoomni/include/pizza.h
2024-05-30 15:54:24 +02:00

59 lines
1.5 KiB
C++

#ifndef PIZZA_H
#define PIZZA_H
#include "decomp.h"
#include "isleactor.h"
class Act1State;
class PizzaMissionState;
class SkateBoard;
// VTABLE: LEGO1 0x100d7380
// SIZE 0x9c
class Pizza : public IsleActor {
public:
Pizza();
~Pizza() override;
MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x10037f90
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f038c
return "Pizza";
}
// FUNCTION: LEGO1 0x10037fa0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Pizza::ClassName()) || IsleActor::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
undefined4 HandleClick() override; // vtable+0x68
undefined4 HandleEndAction(MxEndActionNotificationParam&) override; // vtable+0x74
undefined4 VTable0x80(MxParam&) override; // vtable+0x80
void CreateState();
void FUN_10038220(MxU32 p_objectId);
void FUN_100382b0();
void FUN_10038380();
inline void SetSkateboard(SkateBoard* p_skateboard) { m_skateboard = p_skateboard; }
// SYNTHETIC: LEGO1 0x100380e0
// Pizza::`scalar deleting destructor'
private:
PizzaMissionState* m_state; // 0x7c
undefined4 m_unk0x80; // 0x80
SkateBoard* m_skateboard; // 0x84
Act1State* m_act1state; // 0x88
undefined4 m_unk0x8c; // 0x8c
undefined4 m_unk0x90; // 0x90
undefined4 m_unk0x94; // 0x94
undefined m_unk0x98; // 0x98
};
#endif // PIZZA_H