isle/LEGO1/lego/legoomni/include/legoact2.h
2024-05-25 02:41:57 +02:00

50 lines
1.7 KiB
C++

#ifndef LEGOACT2_H
#define LEGOACT2_H
#include "act2brick.h"
#include "legoworld.h"
// VTABLE: LEGO1 0x100d82e0
// SIZE 0x1154
class LegoAct2 : public LegoWorld {
public:
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
MxBool VTable0x5c() override; // vtable+0x5c
void VTable0x60() override; // vtable+0x60
MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
inline void SetUnknown0x1150(undefined4 p_unk0x1150) { m_unk0x1150 = p_unk0x1150; }
// SYNTHETIC: LEGO1 0x1004fe20
// LegoAct2::`scalar deleting destructor'
private:
Act2Brick m_bricks[10]; // 0x00f8
undefined m_unk0x10c0; // 0x10c0
undefined m_unk0x10c1; // 0x10c1
undefined m_unk0x10c2; // 0x10c2
undefined4 m_unk0x10c4; // 0x10c4
undefined4 m_unk0x10c8; // 0x10c8
undefined4 m_unk0x10cc; // 0x10cc
undefined4 m_unk0x10d0; // 0x10d0
char* m_unk0x10d4; // 0x10d4
undefined4 m_unk0x10d8; // 0x10d8
MxMatrix m_unk0x10dc; // 0x10dc
undefined4 m_unk0x1124; // 0x1124
undefined4 m_unk0x1128; // 0x1128
undefined4 m_unk0x112c; // 0x112c
undefined4 m_unk0x1130; // 0x1130
undefined4 m_unk0x1134; // 0x1134
undefined4 m_unk0x1138; // 0x1138
undefined m_unk0x113c; // 0x113c
undefined4 m_unk0x1140; // 0x1140
undefined4 m_unk0x1144; // 0x1144
undefined m_unk0x1148[0x08]; // 0x1148
undefined4 m_unk0x1150; // 0x1150
};
#endif // LEGOACT2_H