isle/LEGO1/mxtypes.h
itsmattkc e7b5ea53df rename GetClassName/IsClass, declare mxtypes
Was intended as a simple code improvement, however it also seems to make WinMain, MxString::operator=, MxDSFile::Open 100% (all of which just needed registers to be switched around)
2023-06-27 19:04:07 -07:00

21 lines
302 B
C

#ifndef MXTYPE_H
#define MXTYPE_H
typedef unsigned char MxU8;
typedef char MxS8;
typedef unsigned short MxU16;
typedef short MxS16;
typedef unsigned int MxU32;
typedef int MxS32;
typedef unsigned char MxBool;
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
#endif MXTYPE_H