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dc3500f631
* Add LEGO1.DLL resources * Rename smack files to lowercase This fixes casing issues with mingw on Linux Also use double quotes for #error * cmake: dxguid must come after dinput * cmake: create LEGO1.DLL instead of libLEGO1.DLL, when using mingw * act3actor.h was not including mxcore.h, and using incorrect override * g_mcoreCount seem to be signed integers * LegoCameraController: return references to static data in stub functions * Include string.h, stdlib.h and stdio.h for use of libc functions * Override MxAtomId::operator!= * Fix use of STL's std::map + std::vector * Fix template functions for mingw * iterator object is used after the for loop * IDirectDrawSurface::BltFast's first 2 arguments are x/y coordinates, not pointers * Add stub ViewLODListManager::Lookup * Fixes * Format * Remove unnecessary COMPAT_CONST use --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
36 lines
1.8 KiB
C
36 lines
1.8 KiB
C
#ifndef FLIC_H
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#define FLIC_H
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#include <windows.h>
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// A basic FLIC header structure from the "EGI" documentation. Source: https://www.compuphase.com/flic.htm#FLICHEADER
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// This also goes over the FLIC structures: https://github.com/thinkbeforecoding/nomemalloc.handson/blob/master/flic.txt
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typedef struct {
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DWORD size; /* Size of FLIC including this header */
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WORD type; /* File type 0xAF11, 0xAF12, 0xAF30, 0xAF44, ... */
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WORD frames; /* Number of frames in first segment */
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WORD width; /* FLIC width in pixels */
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WORD height; /* FLIC height in pixels */
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WORD depth; /* Bits per pixel (usually 8) */
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WORD flags; /* Set to zero or to three */
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DWORD speed; /* Delay between frames */
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WORD reserved1; /* Set to zero */
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DWORD created; /* Date of FLIC creation (FLC only) */
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DWORD creator; /* Serial number or compiler id (FLC only) */
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DWORD updated; /* Date of FLIC update (FLC only) */
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DWORD updater; /* Serial number (FLC only), see creator */
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WORD aspect_dx; /* Width of square rectangle (FLC only) */
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WORD aspect_dy; /* Height of square rectangle (FLC only) */
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WORD ext_flags; /* EGI: flags for specific EGI extensions */
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WORD keyframes; /* EGI: key-image frequency */
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WORD totalframes; /* EGI: total number of frames (segments) */
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DWORD req_memory; /* EGI: maximum chunk size (uncompressed) */
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WORD max_regions; /* EGI: max. number of regions in a CHK_REGION chunk */
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WORD transp_num; /* EGI: number of transparent levels */
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BYTE reserved2[24]; /* Set to zero */
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DWORD oframe1; /* Offset to frame 1 (FLC only) */
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DWORD oframe2; /* Offset to frame 2 (FLC only) */
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BYTE reserved3[40]; /* Set to zero */
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} FLIC_HEADER;
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#endif // FLIC_H
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