isle/LEGO1/lego/legoomni/include/legoanimpresenter.h
Nathan M Gilbert 1e3ca11886
Implement/match LegoAnimActor (#730)
* Implement/match LegoAnimActor

* Name changes (deviation from original source)

* Attempt to fix modern build

* Add missing override

* Match LegoAnimActor::SetWorldSpeed

* Remove junk

* Style changes and implement WEEdge

* Add override

* Match LegoAnimActor::FUN_1001c1f0, style

* Style

* Add missing annotations, STUB LegoPathBoundary

* Style

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00

104 lines
3.8 KiB
C++

#ifndef LEGOANIMPRESENTER_H
#define LEGOANIMPRESENTER_H
#include "anim/legoanim.h"
#include "legoroilist.h"
#include "mxgeometry/mxgeometry3d.h"
#include "mxvideopresenter.h"
class LegoWorld;
class LegoAnimClass;
class LegoAnimActor;
// VTABLE: LEGO1 0x100d90c8
// SIZE 0xbc
class LegoAnimPresenter : public MxVideoPresenter {
public:
enum {
c_bit2 = 0x02
};
LegoAnimPresenter();
~LegoAnimPresenter() override;
// FUNCTION: LEGO1 0x10068530
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f071c
return "LegoAnimPresenter";
}
// FUNCTION: LEGO1 0x10068540
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoAnimPresenter::ClassName()) || MxVideoPresenter::IsA(p_name);
}
void ReadyTickle() override; // vtable+0x18
void StartingTickle() override; // vtable+0x1c
void StreamingTickle() override; // vtable+0x20
void DoneTickle() override; // vtable+0x2c
void ParseExtra() override; // vtable+0x30
MxResult AddToManager() override; // vtable+0x34
void Destroy() override; // vtable+0x38
MxResult StartAction(MxStreamController* p_controller, MxDSAction* p_action) override; // vtable+0x3c
void EndAction() override; // vtable+0x40
void PutFrame() override; // vtable+0x6c
virtual MxResult CreateAnim(MxStreamChunk* p_chunk); // vtable+0x88
virtual void VTable0x8c(); // vtable+0x8c
virtual void VTable0x90(); // vtable+0x90
virtual void VTable0x94(); // vtable+0x94
virtual void VTable0x98(); // vtable+0x98
// STUB: LEGO1 0x1000c990
virtual void VTable0x9c() {} // vtable+0x9c
virtual void VTable0xa0(); // vtable+0xa0
void FUN_1006d680(LegoAnimActor* p_actor, MxFloat p_value);
inline LegoAnim* GetAnimation() { return m_anim; }
const char* GetActionObjectName();
protected:
void Init();
void Destroy(MxBool p_fromDestructor);
LegoChar* FUN_10069150(const LegoChar* p_und1);
void FUN_100692b0();
void FUN_100695c0();
LegoChar* FUN_100697c0(const LegoChar* p_und1, const LegoChar* p_und2);
LegoBool FUN_100698b0(const CompoundObject& p_rois, const LegoChar* p_und2);
void FUN_10069b10();
LegoBool FUN_1006aba0();
LegoBool FUN_1006abb0(LegoTreeNode*, undefined4);
void FUN_1006ac90();
void FUN_1006c8a0(LegoBool);
LegoAnim* m_anim; // 0x64
undefined4* m_unk0x68; // 0x68
undefined4 m_unk0x6c; // 0x6c
LegoROIList* m_unk0x70; // 0x70
LegoROIList* m_unk0x74; // 0x74
MxMatrix* m_unk0x78; // 0x78
undefined4 m_unk0x7c; // 0x7c
LegoWorld* m_currentWorld; // 0x80
MxAtomId m_animAtom; // 0x84
undefined4 m_unk0x88; // 0x88
undefined4 m_unk0x8c; // 0x8c
undefined4 m_unk0x90; // 0x90
undefined m_unk0x94; // 0x94
undefined m_unk0x95; // 0x95
MxBool m_unk0x96; // 0x96
undefined m_unk0x97; // 0x97
undefined4 m_unk0x98; // 0x98
MxS16 m_unk0x9c; // 0x9c
undefined4 m_unk0xa0; // 0xa0
undefined4 m_unk0xa4; // 0xa4
Mx3DPointFloat m_unk0xa8; // 0xa8
};
// SYNTHETIC: LEGO1 0x10068650
// LegoAnimPresenter::`scalar deleting destructor'
#endif // LEGOANIMPRESENTER_H