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7fc1f8019f
* Implement ViewROI and base classes * Clean up Orientable header * Move tgl to tgl subdirectory, and use target_include_directories * Move classes to submodules * Fix some missed references * Fix/match UpdateWorldData * Renaming / removing MxTypes / refactoring * Consistent naming for Matrix * Adjust format action * Add Vector3/Vector4 to Data vector * Add TGL comment * Add a comment about Matrix4Impl * Add ROI comment --------- Co-authored-by: Anonymous Maarten <anonymous.maarten@gmail.com> Co-authored-by: Christian Semmler <mail@csemmler.com>
15 lines
265 B
C++
15 lines
265 B
C++
#ifndef LEGO3DVIEW_H
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#define LEGO3DVIEW_H
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#include "viewmanager/viewmanager.h"
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class Lego3DView {
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public:
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inline ViewManager* GetViewManager() { return this->m_viewManager; }
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private:
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char unknown[0x88];
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ViewManager* m_viewManager;
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};
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#endif // LEGO3DVIEW_H
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