isle/LEGO1/lego/legoomni/include/legoracemap.h
jonschz f436b9365b
Implement/match the rest of LegoRaceCar, BETA10 improvements (#1069)
* Implement/match the rest of `LegoRaceCar`

* Add BETA10 annotations and improvements

* Undo incorrect change

* Add synthetic vbase destructors

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-07-27 18:24:36 +02:00

44 lines
1.1 KiB
C++

#ifndef LEGORACEMAP_H
#define LEGORACEMAP_H
#include "legoraceactor.h"
// VTABLE: LEGO1 0x100d8858 LegoRaceActor
// VTABLE: LEGO1 0x100d8860 LegoAnimActor
// VTABLE: LEGO1 0x100d8870 LegoPathActor
// VTABLE: LEGO1 0x100d893c LegoRaceMap
// SIZE 0x1b4
class LegoRaceMap : public virtual LegoRaceActor {
public:
LegoRaceMap();
~LegoRaceMap() override;
// LegoPathActor vtable
MxLong Notify(MxParam& p_param) override; // vtable+0x04
void ParseAction(char* p_extra) override; // vtable+0x20
void VTable0x70(float p_und) override = 0; // vtable+0x70
// LegoRaceMap vtable
virtual void FUN_1005d4b0(); // vtable+0x00
// SYNTHETIC: LEGO1 0x10012c50
// LegoRaceMap::`vbase destructor'
// SYNTHETIC: LEGO1 0x1005d5d0
// LegoRaceMap::`scalar deleting destructor'
private:
MxBool m_unk0x08; // 0x08
void* m_unk0x0c; // 0x0c
undefined4 m_unk0x10; // 0x10
float m_unk0x14; // 0x14
float m_unk0x18; // 0x18
float m_unk0x1c; // 0x1c
float m_unk0x20; // 0x20
float m_unk0x24; // 0x24
float m_unk0x28; // 0x28
float m_unk0x2c; // 0x2c
undefined4 m_unk0x30; // 0x30
};
#endif // LEGORACEMAP_H