isle/LEGO1/tgl/d3drm
Christian Semmler 873926afe2
Implement TglImpl::MeshBuilder::CreateMesh (#635)
* WIP

* Change

* Fix

* Improve match

* Rename class

* Fix function

* Fix annotation

* Fix annotations

* Fix annotation
2024-03-08 17:55:25 +01:00
..
camera.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
device.cpp (Discussion/Proposals) Consistency regarding annotations of header-implemented functions (#316) 2023-12-12 20:27:17 +01:00
group.cpp Implement TglImpl::MeshBuilder::CreateMesh (#635) 2024-03-08 17:55:25 +01:00
impl.h Implement TglImpl::MeshBuilder::CreateMesh (#635) 2024-03-08 17:55:25 +01:00
light.cpp Pad all single-digit hexadecimal values with zero (#504) 2024-01-29 22:17:17 +01:00
mesh.cpp Implement TglImpl::MeshBuilder::CreateMesh (#635) 2024-03-08 17:55:25 +01:00
meshbuilder.cpp Implement TglImpl::MeshBuilder::CreateMesh (#635) 2024-03-08 17:55:25 +01:00
renderer.cpp Implement TglImpl::MeshBuilder::CreateMesh (#635) 2024-03-08 17:55:25 +01:00
texture.cpp Enforce vtable match (#464) 2024-01-20 18:04:46 -05:00
view.cpp Implement/match Tgl::View::Render (#566) 2024-02-16 16:28:20 +01:00