isle/LEGO1/lego/legoomni/include/legounknown100d6b4c.h
Misha 2158142b08
Implement LegoSoundManager (#521)
* push code

* begin work on subclass

* fixes

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-03 02:16:57 +01:00

24 lines
411 B
C++

#ifndef LEGOUNKNOWN100D6B4C_H
#define LEGOUNKNOWN100D6B4C_H
#include "decomp.h"
#include "mxtypes.h"
class LegoCacheSound;
// VTABLE: LEGO1 0x100d6b4c
// SIZE 0x20
class LegoUnknown100d6b4c {
public:
LegoUnknown100d6b4c();
~LegoUnknown100d6b4c();
virtual MxResult Tickle(); // vtable+0x00
void FUN_1003dc40(LegoCacheSound** p_und);
private:
undefined m_pad[0x1c];
};
#endif // LEGOUNKNOWN100D6B4C_H