isle/LEGO1/lego/legoomni/include/act1state.h
Anonymous Maarten 57d5949d84
Implement some Act1State functions (#520)
* Implement some Act1State functions

* ci: push fix commits to pr

* ci fix

* Show diffs generated by clang-format

* Run clang-format

* Fix naming

* re-use _countof + add parentheses

* Fix naming

* Use MxS32

* Annotate Act1State::NamedPlane::~NamedPlane

* Apply suggestions

* Read and Write Mx3DPointFloat's

* Annotations, spacing

* Add Mx3DPointFloat copy ctor, match some functions

* Fix WriteVector3

* Adding more spacing for readability

* Use MxResult as a return type for Serialize

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-03 02:03:52 +01:00

125 lines
3.3 KiB
C++

#ifndef ACT1STATE_H
#define ACT1STATE_H
#include "legostate.h"
#include "legoutil.h"
#include "roi/legoroi.h"
// VTABLE: LEGO1 0x100d7028
// SIZE 0x26c
class Act1State : public LegoState {
public:
enum {
e_unk953 = 953,
e_unk954 = 954,
e_unk955 = 955,
};
Act1State();
// FUNCTION: LEGO1 0x100338a0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0154
return "Act1State";
}
// FUNCTION: LEGO1 0x100338b0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Act1State::ClassName()) || LegoState::IsA(p_name);
}
MxBool SetFlag() override; // vtable+0x18
MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
inline void SetUnknown18(MxU32 p_unk0x18) { m_unk0x018 = p_unk0x18; }
inline MxU32 GetUnknown18() { return m_unk0x018; }
inline MxU32 GetUnknown1c() { return m_unk0x01c; }
inline MxS16 GetUnknown21() { return m_unk0x021; }
inline void SetUnknown1c(MxU32 p_unk0x1c) { m_unk0x01c = p_unk0x1c; }
inline void SetUnknown21(MxS16 p_unk0x21) { m_unk0x021 = p_unk0x21; }
void FUN_10034d00();
// SYNTHETIC: LEGO1 0x10033960
// Act1State::`scalar deleting destructor'
// SIZE 0x4c
class NamedPlane {
public:
// FUNCTION: LEGO1 0x10033800
NamedPlane() {}
inline void SetName(const char* p_name) { m_name = p_name; }
inline const MxString* GetName() const { return &m_name; }
// FUNCTION: LEGO1 0x100344d0
MxResult Serialize(LegoFile* p_file)
{
if (p_file->IsWriteMode()) {
p_file->FUN_10006030(m_name);
p_file->WriteVector3(m_point1);
p_file->WriteVector3(m_point2);
p_file->WriteVector3(m_point3);
}
else if (p_file->IsReadMode()) {
p_file->ReadString(m_name);
p_file->ReadVector3(m_point1);
p_file->ReadVector3(m_point2);
p_file->ReadVector3(m_point3);
}
return SUCCESS;
}
private:
MxString m_name; // 0x00
Mx3DPointFloat m_point1; // 0x10
Mx3DPointFloat m_point2; // 0x24
Mx3DPointFloat m_point3; // 0x38
};
protected:
MxS32* m_unk0x008; // 0x008
// FIXME: count for m_unk0x008
MxS16 m_unk0x00c; // 0x00c
undefined2 m_unk0x00e; // 0x00e
undefined2 m_unk0x010; // 0x010
undefined m_unk0x012; // 0x012
MxS32 m_unk0x014; // 0x014
MxU32 m_unk0x018; // 0x018
MxU16 m_unk0x01c; // 0x01c
undefined m_unk0x01e; // 0x01e
undefined m_unk0x01f; // 0x01f
undefined m_unk0x020; // 0x020
undefined m_unk0x021; // 0x021
undefined m_unk0x022; // 0x022
undefined m_unk0x023; // 0x023
NamedPlane m_unk0x024; // 0x024
NamedPlane m_unk0x070; // 0x070
NamedPlane m_unk0x0bc; // 0x0bc
NamedPlane m_unk0x108; // 0x108
NamedTexture* m_unk0x154; // 0x154
NamedTexture* m_unk0x158; // 0x158
NamedTexture* m_unk0x15c; // 0x15c
MxCore* m_unk0x160; // 0x160
NamedPlane m_unk0x164; // 0x164
NamedTexture* m_unk0x1b0; // 0x1b0
NamedTexture* m_unk0x1b4; // 0x1b4
MxCore* m_unk0x1b8; // 0x1b8
NamedPlane m_unk0x1bc; // 0x1bc
NamedTexture* m_unk0x208; // 0x208
MxCore* m_unk0x20c; // 0x20c
NamedPlane m_unk0x210; // 0x210
NamedTexture* m_unk0x25c; // 0x25c
NamedTexture* m_unk0x260; // 0x260
NamedTexture* m_unk0x264; // 0x264
MxCore* m_unk0x268; // 0x268
};
// FUNCTION: LEGO1 0x10033a70
// Act1State::NamedPlane::~NamedPlane
#endif // ACT1STATE_H