isle/LEGO1/lego/legoomni/include/legoact2.h
Christian Semmler 558bda4dd2
Implement LegoWorld::Enable (#516)
* WIP VTable0x68

* Improve match

* Match

* Fix

* Fix

* Move vars

* Match

* Add call to Isle

* Rename functions

* Fix style
2024-02-02 18:18:46 +01:00

25 lines
829 B
C++

#ifndef LEGOACT2_H
#define LEGOACT2_H
#include "legocarraceactor.h"
#include "legopathactor.h"
#include "legoworld.h"
// VTABLE: LEGO1 0x100d82e0
// SIZE 0x1154
class LegoAct2 : public LegoWorld {
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
MxBool VTable0x5c() override; // vtable+0x5c
void VTable0x60() override; // vtable+0x60
MxBool VTable0x64() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
// SYNTHETIC: LEGO1 0x1004fe20
// LegoAct2::`scalar deleting destructor'
};
#endif // LEGOACT2_H