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bad32149ca
* implement RemoveFromWorld * fix unloading * Rename stuff, add default arg * Rename functions --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
24 lines
748 B
C++
24 lines
748 B
C++
#ifndef LEGOUTIL_H
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#define LEGOUTIL_H
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#include "extra.h"
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#include "mxtypes.h"
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#include "mxutil.h"
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#include <windows.h>
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class MxAtomId;
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class LegoEntity;
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class LegoAnimPresenter;
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void FUN_1003e050(LegoAnimPresenter* p_presenter);
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Extra::ActionType MatchActionString(const char*);
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void InvokeAction(Extra::ActionType p_actionId, MxAtomId& p_pAtom, int p_targetEntityId, LegoEntity* p_sender);
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void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut);
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MxBool FUN_1003ee00(MxAtomId& p_atomId, MxS32 p_id);
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void FUN_1003ef00(MxBool);
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void SetAppCursor(WPARAM p_wparam);
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MxBool FUN_1003ef60();
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MxBool RemoveFromWorld(MxAtomId& p_atomId1, MxS32 p_id1, MxAtomId& p_atomId2, MxS32 p_id2);
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#endif // LEGOUTIL_H
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