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* Implement/match LegoWorld::Destroy * Match * Match
15 lines
262 B
C++
15 lines
262 B
C++
#ifndef LEGOUNKNOWN100D6B4C_H
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#define LEGOUNKNOWN100D6B4C_H
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#include "decomp.h"
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class LegoCacheSound;
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// VTABLE: LEGO1 0x100d6b4c
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// SIZE 0x20
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class LegoUnknown100d6b4c {
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public:
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void FUN_1003dc40(LegoCacheSound** p_und);
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};
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#endif // LEGOUNKNOWN100D6B4C_H
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