isle/LEGO1/lego/legoomni/include/mxbackgroundaudiomanager.h
Anonymous Maarten 9e686e2a87
cmake+ci: run clang-tidy (#512)
* cmake+ci: run clang-tidy

* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def

* Add initial .clang-tidy and fixes

* fix file perms

* Comment out DESCRIPTION

* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def

* Looks like clang is allergic to the libs in the directx5 SDK

* Update .clang-tidy

* Fix typo in .clang-tidy

* Attempt to generate an action error

* Revert "Attempt to generate an action error"

This reverts commit 96c4c65fed.

* cmake: test with -Wparentheses + optionally with -Werror

* ci: -k0 is a Ninja argument

* Use -Werror only for msys2 builds

* cmake: only emit warnings for specific warnings

* cmake: and don't do -Werror/-WX anymore

* Fix warnings

* Fix mingw warnings

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00

71 lines
1.8 KiB
C++

#ifndef MXBACKGROUNDAUDIOMANAGER_H
#define MXBACKGROUNDAUDIOMANAGER_H
#include "mxaudiopresenter.h"
#include "mxcore.h"
#include "mxdsaction.h"
#include "mxnotificationmanager.h"
#include "mxpresenter.h"
#include "mxtypes.h"
// VTABLE: LEGO1 0x100d9fe8
// SIZE 0x150
class MxBackgroundAudioManager : public MxCore {
public:
MxBackgroundAudioManager();
~MxBackgroundAudioManager() override;
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x1007eb70
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f7ac4
return "MxBackgroundAudioManager";
}
// FUNCTION: LEGO1 0x1007eb80
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, MxBackgroundAudioManager::ClassName()) || MxCore::IsA(p_name);
}
inline MxBool GetMusicEnabled() { return m_musicEnabled; }
void StartAction(MxParam& p_param);
void StopAction(MxParam& p_param);
MxResult PlayMusic(MxDSAction& p_action, undefined4 p_unk0x140, undefined4 p_unk0x13c);
void FUN_1007ee70();
void FUN_1007ef40();
void FadeInOrFadeOut();
void Enable(MxBool p_enable);
virtual MxResult Create(MxAtomId& p_script, MxU32 p_frequencyMS);
void Stop();
void LowerVolume();
void RaiseVolume();
// SYNTHETIC: LEGO1 0x1007ec00
// MxBackgroundAudioManager::`scalar deleting destructor'
private:
void Init();
MxResult OpenMusic(MxAtomId& p_script);
void DestroyMusic();
MxBool m_musicEnabled; // 0x08
MxDSAction m_action1; // 0x0c
MxAudioPresenter* m_unk0xa0;
MxDSAction m_action2; // 0xa4
MxAudioPresenter* m_unk0x138;
MxS32 m_unk0x13c;
MxS32 m_unk0x140;
MxS32 m_targetVolume;
MxS16 m_unk0x148;
MxAtomId m_script;
};
#endif // MXBACKGROUNDAUDIOMANAGER_H