isle/LEGO1/lego/legoomni/src/infocenter/infocenterdoor.cpp
Misha 9e0b19856c
Implement various infocenter functions (#510)
* Implement various infocenter methods

* fix order

* Update infocenter.cpp

* Update infocenter.cpp

* Update infocenter.cpp

* Update mxcontrolpresenter.cpp

* Rename stuff for consistency

* Add StateStruct to InfocenterState

* Resolve some TODO

* Use MxRect32

* Improve match

* Match Infocenter::UpdateFrameHot

* Fix VTable0x64

* WIP Match

* Match

* Cleanup

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-31 15:47:15 +01:00

164 lines
3.7 KiB
C++

#include "infocenterdoor.h"
#include "infocenterstate.h"
#include "jukebox.h"
#include "legocontrolmanager.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legoomni.h"
#include "mxactionnotificationparam.h"
#include "mxbackgroundaudiomanager.h"
#include "mxnotificationmanager.h"
#include "mxtransitionmanager.h"
DECOMP_SIZE_ASSERT(InfocenterDoor, 0xfc)
// FUNCTION: LEGO1 0x10037730
InfocenterDoor::InfocenterDoor()
{
m_unk0xf8 = 0;
NotificationManager()->Register(this);
}
// FUNCTION: LEGO1 0x100378f0
InfocenterDoor::~InfocenterDoor()
{
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
ControlManager()->Unregister(this);
NotificationManager()->Unregister(this);
}
// FUNCTION: LEGO1 0x10037980
MxResult InfocenterDoor::Create(MxDSAction& p_dsAction)
{
MxResult result = LegoWorld::Create(p_dsAction);
if (result == SUCCESS) {
InputManager()->SetWorld(this);
ControlManager()->Register(this);
}
SetIsWorldActive(FALSE);
GameState()->SetCurrentArea(3);
GameState()->StopArea();
return result;
}
// FUNCTION: LEGO1 0x100379e0
MxLong InfocenterDoor::Notify(MxParam& p_param)
{
MxLong result = 0;
LegoWorld::Notify(p_param);
if (m_worldStarted) {
switch (((MxNotificationParam&) p_param).GetType()) {
case c_notificationEndAction:
if (((MxEndActionNotificationParam&) p_param).GetAction()->GetAtomId() == m_atom) {
BackgroundAudioManager()->RaiseVolume();
result = 1;
}
break;
case c_notificationClick:
result = HandleClick((LegoControlManagerEvent&) p_param);
break;
case c_notificationTransitioned:
GameState()->SwitchArea(m_unk0xf8);
result = 1;
break;
}
}
return result;
}
// FUNCTION: LEGO1 0x10037a70
void InfocenterDoor::ReadyWorld()
{
LegoWorld::ReadyWorld();
PlayMusic(JukeBox::e_informationCenter);
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
}
// FUNCTION: LEGO1 0x10037a90
MxLong InfocenterDoor::HandleClick(LegoControlManagerEvent& p_param)
{
MxLong result = 0;
if (p_param.GetUnknown0x28() == 1) {
DeleteObjects(&m_atom, 500, 510);
switch (p_param.GetClickedObjectId()) {
case 1:
m_unk0xf8 = 13;
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
result = 1;
break;
case 2:
m_unk0xf8 = 5;
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
result = 1;
break;
case 3:
m_unk0xf8 = 2;
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
result = 1;
break;
case 4:
if (GameState()->GetUnknownC()) {
InfocenterState* state = (InfocenterState*) GameState()->GetState("InfocenterState");
if (state->GetInfocenterBufferElement(0) != NULL) {
m_unk0xf8 = 4;
}
else {
MxDSAction action;
action.SetObjectId(503);
action.SetAtomId(*g_infodoorScript);
BackgroundAudioManager()->LowerVolume();
Start(&action);
}
}
else {
MxDSAction action;
action.SetObjectId(500);
action.SetAtomId(*g_infodoorScript);
BackgroundAudioManager()->LowerVolume();
Start(&action);
}
TransitionManager()->StartTransition(MxTransitionManager::e_pixelation, 50, FALSE, FALSE);
result = 1;
break;
}
}
return result;
}
// FUNCTION: LEGO1 0x10037c80
void InfocenterDoor::VTable0x68(MxBool p_add)
{
LegoWorld::VTable0x68(p_add);
if (p_add) {
InputManager()->SetWorld(this);
SetIsWorldActive(FALSE);
}
else {
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
}
}
// FUNCTION: LEGO1 0x10037cd0
MxBool InfocenterDoor::VTable0x64()
{
DeleteObjects(&m_atom, 500, 510);
m_unk0xf8 = 2;
return TRUE;
}