isle/LEGO1/lego/legoomni/include/jetski.h
Misha 4314d3e297
Implement LegoControlManager (#500)
* Push changes

* Update score.cpp

* fix

* Update score.h

* Fixes/matches

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-28 22:09:33 +01:00

41 lines
1.1 KiB
C++

#ifndef JETSKI_H
#define JETSKI_H
#include "decomp.h"
#include "islepathactor.h"
#include "legocontrolmanager.h"
// VTABLE: LEGO1 0x100d9ec8
// SIZE 0x164
class Jetski : public IslePathActor {
public:
Jetski();
// FUNCTION: LEGO1 0x1007e430
inline virtual const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f03d8
return "Jetski";
}
// FUNCTION: LEGO1 0x1007e440
inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Jetski::ClassName()) || IslePathActor::IsA(p_name);
}
virtual MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
virtual void VTable0x70(float p_float) override; // vtable+0x70
virtual MxU32 VTable0xcc() override; // vtable+0xcc
virtual MxU32 VTable0xd4(LegoControlManagerEvent&) override; // vtable+0xd4
virtual void VTable0xe4() override; // vtable+0xe4
// SYNTHETIC: LEGO1 0x1007e5c0
// Jetski::`scalar deleting destructor'
private:
// TODO: Jetski fields
undefined m_unk0x160[4];
};
#endif // JETSKI_H