isle/LEGO1/viewmanager/viewmanager.cpp
Christian Semmler 558bda4dd2
Implement LegoWorld::Enable (#516)
* WIP VTable0x68

* Improve match

* Match

* Fix

* Fix

* Move vars

* Match

* Add call to Isle

* Rename functions

* Fix style
2024-02-02 18:18:46 +01:00

41 lines
739 B
C++

#include "viewmanager.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(ViewManager, 0x1bc)
// STUB: LEGO1 0x100a5eb0
ViewManager::ViewManager(Tgl::Renderer* pRenderer, Tgl::Group* scene, const OrientableROI* point_of_view)
{
}
// STUB: LEGO1 0x100a60c0
ViewManager::~ViewManager()
{
}
// STUB: LEGO1 0x100a64d0
void ViewManager::RemoveAll(ViewROI*)
{
// TODO
}
// STUB: LEGO1 0x100a6930
void ViewManager::Update(float p_previousRenderTime, float p_und2)
{
}
// STUB: LEGO1 0x100a6d50
void ViewManager::SetResolution(int width, int height)
{
}
// STUB: LEGO1 0x100a6d70
void ViewManager::SetFrustrum(float fov, float front, float back)
{
}
// STUB: LEGO1 0x100a6da0
void ViewManager::SetPOVSource(const OrientableROI* point_of_view)
{
}