mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-26 17:46:38 -05:00
446caa4ca1
* Beta matching MxDSObject/MxDSAction * MxDSAction copy constructor * A bit more refactor --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
129 lines
4.1 KiB
C++
129 lines
4.1 KiB
C++
#ifndef MXDSACTION_H
|
|
#define MXDSACTION_H
|
|
|
|
#include "mxdsobject.h"
|
|
#include "mxgeometry/mxgeometry3d.h"
|
|
#include "mxtypes.h"
|
|
|
|
class MxOmni;
|
|
|
|
// VTABLE: LEGO1 0x100dc098
|
|
// VTABLE: BETA10 0x101c1b68
|
|
// SIZE 0x94
|
|
class MxDSAction : public MxDSObject {
|
|
public:
|
|
enum {
|
|
c_looping = 0x01,
|
|
c_bit3 = 0x04,
|
|
c_bit4 = 0x08,
|
|
c_bit5 = 0x10,
|
|
c_enabled = 0x20,
|
|
c_bit7 = 0x40,
|
|
c_world = 0x80,
|
|
c_bit9 = 0x100,
|
|
c_bit10 = 0x200,
|
|
c_bit11 = 0x400,
|
|
};
|
|
|
|
MxDSAction();
|
|
~MxDSAction() override;
|
|
|
|
MxDSAction(MxDSAction& p_dsAction);
|
|
void CopyFrom(MxDSAction& p_dsAction);
|
|
MxDSAction& operator=(MxDSAction& p_dsAction);
|
|
|
|
// FUNCTION: LEGO1 0x100ad980
|
|
// FUNCTION: BETA10 0x1012bcf0
|
|
inline const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x101013f4
|
|
return "MxDSAction";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100ad990
|
|
// FUNCTION: BETA10 0x1012bd10
|
|
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, MxDSAction::ClassName()) || MxDSObject::IsA(p_name);
|
|
}
|
|
|
|
undefined4 VTable0x14() override; // vtable+14;
|
|
MxU32 GetSizeOnDisk() override; // vtable+18;
|
|
void Deserialize(MxU8*& p_source, MxS16 p_unk0x24) override; // vtable+1c;
|
|
virtual MxLong GetDuration(); // vtable+24;
|
|
virtual void SetDuration(MxLong p_duration); // vtable+28;
|
|
virtual MxDSAction* Clone(); // vtable+2c;
|
|
virtual void MergeFrom(MxDSAction& p_dsAction); // vtable+30;
|
|
virtual MxBool HasId(MxU32 p_objectId); // vtable+34;
|
|
virtual void SetUnknown90(MxLong p_unk0x90); // vtable+38;
|
|
virtual MxLong GetUnknown90(); // vtable+3c;
|
|
virtual MxLong GetElapsedTime(); // vtable+40;
|
|
|
|
void AppendExtra(MxU16 p_extraLength, const char* p_extraData);
|
|
|
|
// FUNCTION: BETA10 0x1003a560
|
|
inline void GetExtra(MxU16& p_extraLength, char*& p_extraData)
|
|
{
|
|
p_extraLength = m_extraLength;
|
|
p_extraData = m_extraData;
|
|
}
|
|
|
|
// FUNCTION: BETA10 0x1003cf70
|
|
inline MxU32 GetFlags() { return m_flags; }
|
|
|
|
// FUNCTION: BETA10 0x1004daa0
|
|
inline void SetFlags(MxU32 p_flags) { m_flags = p_flags; }
|
|
|
|
inline char* GetExtraData() { return m_extraData; }
|
|
inline MxU16 GetExtraLength() const { return m_extraLength; }
|
|
|
|
// FUNCTION: BETA10 0x1005a560
|
|
inline MxLong GetStartTime() const { return m_startTime; }
|
|
|
|
// FUNCTION: BETA10 0x1012be80
|
|
inline MxS32 GetLoopCount() { return m_loopCount; }
|
|
|
|
inline void SetLoopCount(MxS32 p_loopCount) { m_loopCount = p_loopCount; }
|
|
|
|
// FUNCTION: BETA10 0x1003db50
|
|
inline Mx3DPointFloat& GetLocation() { return m_location; }
|
|
|
|
// FUNCTION: BETA10 0x1003db80
|
|
inline Mx3DPointFloat& GetDirection() { return m_direction; }
|
|
|
|
// FUNCTION: BETA10 0x1003dbb0
|
|
inline Mx3DPointFloat& GetUp() { return m_up; }
|
|
|
|
inline void SetLocation(const Vector3& p_location) { m_location = p_location; }
|
|
inline void SetDirection(const Vector3& p_direction) { m_direction = p_direction; }
|
|
inline void SetUp(const Vector3& p_up) { m_up = p_up; }
|
|
inline MxCore* GetUnknown84() { return m_unk0x84; }
|
|
inline void SetUnknown84(MxCore* p_unk0x84) { m_unk0x84 = p_unk0x84; }
|
|
inline MxCore* GetOrigin() { return m_origin; }
|
|
inline void SetOrigin(MxCore* p_origin) { m_origin = p_origin; }
|
|
|
|
inline MxBool IsLooping() const { return m_flags & c_looping; }
|
|
inline MxBool IsBit3() const { return m_flags & c_bit3; }
|
|
|
|
// SYNTHETIC: LEGO1 0x100ada60
|
|
// SYNTHETIC: BETA10 0x1012be40
|
|
// MxDSAction::`scalar deleting destructor'
|
|
|
|
protected:
|
|
MxU32 m_sizeOnDisk; // 0x2c
|
|
MxU32 m_flags; // 0x30
|
|
MxLong m_startTime; // 0x34
|
|
MxLong m_duration; // 0x38
|
|
MxS32 m_loopCount; // 0x3c
|
|
Mx3DPointFloat m_location; // 0x40
|
|
Mx3DPointFloat m_direction; // 0x54
|
|
Mx3DPointFloat m_up; // 0x68
|
|
char* m_extraData; // 0x7c
|
|
MxU16 m_extraLength; // 0x80
|
|
MxCore* m_unk0x84; // 0x84
|
|
undefined4 m_unk0x88; // 0x88
|
|
MxCore* m_origin; // 0x8c
|
|
MxLong m_unk0x90; // 0x90
|
|
};
|
|
|
|
#endif // MXDSACTION_H
|