mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-26 17:46:38 -05:00
0d385e27d0
* Implement LegoRaceCar::VTable0x94 * Remove redundant inline modifiers * Fix offsets * Fix minor inconsistency * Address review comments * Address review comments, round 2 --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
34 lines
897 B
C++
34 lines
897 B
C++
#ifndef MXMATRIX_H
|
|
#define MXMATRIX_H
|
|
|
|
#include "realtime/matrix.h"
|
|
|
|
// VTABLE: LEGO1 0x100d4300
|
|
// VTABLE: BETA10 0x101b82e0
|
|
// SIZE 0x48
|
|
class MxMatrix : public Matrix4 {
|
|
public:
|
|
// FUNCTION: LEGO1 0x1006b120
|
|
MxMatrix() : Matrix4(m_elements) {}
|
|
|
|
// FUNCTION: LEGO1 0x10032770
|
|
MxMatrix(const MxMatrix& p_matrix) : Matrix4(m_elements) { Equals(p_matrix); }
|
|
|
|
MxMatrix(const Matrix4& p_matrix) : Matrix4(m_elements) { Equals(p_matrix); }
|
|
|
|
// FUNCTION: BETA10 0x10010860
|
|
float* operator[](int idx) { return m_data[idx]; }
|
|
|
|
const float* operator[](int idx) const { return m_data[idx]; }
|
|
|
|
// FUNCTION: LEGO1 0x10002850
|
|
void operator=(const Matrix4& p_matrix) override { Equals(p_matrix); } // vtable+0x28
|
|
|
|
// FUNCTION: LEGO1 0x10002860
|
|
virtual void operator=(const MxMatrix& p_matrix) { Equals(p_matrix); } // vtable+0x48
|
|
|
|
private:
|
|
float m_elements[4][4]; // 0x08
|
|
};
|
|
|
|
#endif // MXMATRIX_H
|