isle/LEGO1/mxdssound.h
2023-10-25 01:38:27 +02:00

38 lines
948 B
C++

#ifndef MXDSSOUND_H
#define MXDSSOUND_H
#include "mxdsmediaaction.h"
// VTABLE 0x100dcdd0
// SIZE 0xc0
class MxDSSound : public MxDSMediaAction {
public:
MxDSSound();
virtual ~MxDSSound() override;
void CopyFrom(MxDSSound& p_dsSound);
MxDSSound& operator=(MxDSSound& p_dsSound);
// OFFSET: LEGO1 0x100c9330
inline virtual const char* ClassName() const override // vtable+0x0c
{
// 0x101025e4
return "MxDSSound";
}
// OFFSET: LEGO1 0x100c9340
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, MxDSSound::ClassName()) || MxDSMediaAction::IsA(name);
}
virtual MxU32 GetSizeOnDisk() override; // vtable+18;
virtual void Deserialize(char** p_source, MxS16 p_unk24) override; // vtable+1c;
virtual MxDSAction* Clone() override; // vtable+2c;
private:
MxU32 m_sizeOnDisk;
MxS32 m_volume; // 0xbc
};
#endif // MXDSSOUND_H