isle/LEGO1/lego3dmanager.h
Christian Semmler 54ed98b9d6
Implement/match MxDirect3D::D3DSetMode (#403)
* Implement/match MxDirect3D::D3DSetMode

* Match
2024-01-04 22:16:16 +01:00

45 lines
1.2 KiB
C++

#ifndef LEGO3DMANAGER_H
#define LEGO3DMANAGER_H
#include "lego3dview.h"
class ViewLODListManager;
// VTABLE: LEGO1 0x100dbfa4
// SIZE 0x10
class Lego3DManager {
public:
// SIZE 0x28
struct CreateStruct {
undefined4 m_unk0x00; // 0x00
HWND m_hwnd; // 0x04
IDirectDraw* m_directDraw; // 0x08
IDirectDrawSurface* m_ddSurface1; // 0x0c
IDirectDrawSurface* m_ddSurface2; // 0x10
IDirectDrawPalette* m_ddPalette; // 0x14
BOOL m_isFullScreen; // 0x18
MxU32 m_flags; // 0x1c
IDirect3D2* m_direct3d; // 0x20
IDirect3DDevice2* m_d3dDevice; // 0x24
};
Lego3DManager();
virtual ~Lego3DManager();
BOOL Create(CreateStruct& p_createStruct);
inline Lego3DView* GetLego3DView() { return this->m_3dView; }
inline ViewLODListManager* GetViewLODListManager() { return this->m_viewLODListManager; }
private:
Tgl::Renderer* m_renderer; // 0x04
Lego3DView* m_3dView; // 0x08
ViewLODListManager* m_viewLODListManager; // 0x0c
void Destroy();
};
// SYNTHETIC: LEGO1 0x100ab340
// Lego3DManager::`scalar deleting destructor'
#endif // LEGO3DMANAGER_H