isle/LEGO1/define.h
2024-05-14 16:43:06 +02:00

38 lines
1.1 KiB
C

#ifndef DEFINE_H
#define DEFINE_H
#include "mxtypes.h"
extern const char* g_parseExtraTokens;
extern const char* g_strWORLD;
extern const char* g_strSOUND;
extern const char* g_strOBJECT;
extern const char* g_strANIMATION;
extern const char* g_strACTION;
extern const char* g_strVISIBILITY;
extern const char* g_strSPEED;
extern const char* g_strATTACH_CAMERA;
extern const char* g_strMUTE;
extern const char* g_strANIMMAN_ID;
extern const char* g_strFROM_PARENT;
extern const char* g_strHIDE_ON_STOP;
extern const char* g_strMUST_SUCCEED;
extern const char* g_strSUBST;
extern const char* g_strTRIGGERS_SOURCE;
extern const char* g_strPTATCAM;
extern const char* g_strTOGGLE;
extern const char* g_strMAP;
extern const char* g_strGRID;
extern const char* g_strSTYLE;
extern const char* g_strTYPE;
extern const char* g_strLEFT_TO_RIGHT;
extern const char* g_strRIGHT_TO_LEFT;
extern const char* g_strBOTTOM_TO_TOP;
extern const char* g_strTOP_TO_BOTTOM;
extern const char* g_strFILLER_INDEX;
extern const char* g_strVARIABLE;
extern const char* g_strBMP_ISMAP;
extern const char* g_strAUTO_CREATE;
extern const char* g_strDB_CREATE;
#endif // DEFINE_H