mirror of
https://github.com/isledecomp/isle.git
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99c27a6a50
* Bootstrap MxDSMultiAction * Move destroy function to list class * Fix unk14 call
207 lines
3.7 KiB
C++
207 lines
3.7 KiB
C++
#ifndef MXLIST_H
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#define MXLIST_H
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#include "mxtypes.h"
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#include "mxcore.h"
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template <class T>
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// SIZE 0xc
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class MxListEntry
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{
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public:
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MxListEntry() {}
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MxListEntry(T *p_obj, MxListEntry *p_prev) {
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m_obj = p_obj;
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m_prev = p_prev;
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m_next = NULL;
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}
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T *m_obj;
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MxListEntry *m_prev;
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MxListEntry *m_next;
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};
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// VTABLE 0x100d6350
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// SIZE 0x10
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template <class T>
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class MxListParent : public MxCore
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{
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public:
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MxListParent() {
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m_count = 0;
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m_customDestructor = Destroy;
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}
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// OFFSET: LEGO1 0x1001cdd0
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virtual ~MxListParent() {}
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// OFFSET: LEGO1 0x1001cd30
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static void Destroy(T *) {};
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// OFFSET: LEGO1 0x1001cd20
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virtual MxS8 Compare(T *, T *) = 0;
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protected:
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MxU32 m_count; // +0x8
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void (*m_customDestructor)(T *); // +0xc
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};
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// VTABLE 0x100d6368
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// SIZE 0x18
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template <class T>
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class MxList : protected MxListParent<T>
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{
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public:
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MxList() {
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m_last = NULL;
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m_first = NULL;
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}
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virtual ~MxList();
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void Append(T*);
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MxU32 GetCount() { return m_count; }
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void SetDestroy(void (*p_customDestructor)(T *)) { this->m_customDestructor = p_customDestructor; }
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friend class MxListCursor<T>;
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protected:
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MxListEntry<T> *m_first; // +0x10
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MxListEntry<T> *m_last; // +0x14
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private:
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void _DeleteEntry(MxListEntry<T> *match);
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};
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// VTABLE 0x100d6488
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template <class T>
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class MxListCursor : public MxCore
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{
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public:
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MxListCursor(MxList<T> *p_list) {
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m_list = p_list;
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m_match = NULL;
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}
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MxBool Find(T *p_obj);
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void Detach();
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MxBool Next(T*& p_obj);
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void SetValue(T *p_obj);
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void Head() { m_match = m_list->m_first; }
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void Reset() { m_match = NULL; }
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private:
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MxList<T> *m_list;
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MxListEntry<T> *m_match;
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};
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// Unclear purpose
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// VTABLE 0x100d6530
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template <class T>
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class MxListCursorChild : public MxListCursor<T>
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{
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public:
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MxListCursorChild(MxList<T> *p_list) : MxListCursor<T>(p_list) {}
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};
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// Unclear purpose
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// VTABLE 0x100d6470
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template <class T>
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class MxListCursorChildChild : public MxListCursorChild<T>
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{
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public:
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MxListCursorChildChild(MxList<T> *p_list) : MxListCursorChild<T>(p_list) {}
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};
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template <class T>
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// OFFSET: LEGO1 0x1001ce20
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MxList<T>::~MxList()
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{
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for (MxListEntry<T> *t = m_first;;) {
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if (!t)
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break;
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MxListEntry<T> *next = t->m_next;
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m_customDestructor(t->m_obj);
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delete t;
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t = next;
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}
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m_count = 0;
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m_last = NULL;
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m_first = NULL;
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}
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template <class T>
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inline void MxList<T>::Append(T *p_newobj)
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{
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MxListEntry<T> *currentLast = this->m_last;
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MxListEntry<T> *newEntry = new MxListEntry<T>(p_newobj, currentLast);
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if (currentLast)
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currentLast->m_next = newEntry;
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else
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this->m_first = newEntry;
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this->m_last = newEntry;
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this->m_count++;
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}
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template <class T>
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inline void MxList<T>::_DeleteEntry(MxListEntry<T> *match)
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{
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MxListEntry<T> **pPrev = &match->m_prev;
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MxListEntry<T> **pNext = &match->m_next;
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if (match->m_prev)
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match->m_prev->m_next = *pNext;
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else
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m_first = *pNext;
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if (*pNext)
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(*pNext)->m_prev = *pPrev;
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else
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m_last = *pPrev;
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delete match;
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m_count--;
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}
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template <class T>
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inline MxBool MxListCursor<T>::Find(T *p_obj)
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{
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for (m_match = m_list->m_first;
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m_match && m_list->Compare(m_match->m_obj, p_obj);
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m_match = m_match->m_next);
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return m_match != NULL;
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}
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template <class T>
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inline void MxListCursor<T>::Detach()
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{
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m_list->_DeleteEntry(m_match);
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m_match = NULL;
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}
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template <class T>
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inline MxBool MxListCursor<T>::Next(T*& p_obj)
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{
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if (!m_match)
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m_match = m_list->m_first;
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else
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m_match = m_match->m_next;
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if (m_match)
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p_obj = m_match->m_obj;
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return m_match != NULL;
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}
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template <class T>
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inline void MxListCursor<T>::SetValue(T *p_obj)
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{
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if (m_match)
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m_match->m_obj = p_obj;
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}
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#endif // MXLIST_H
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