isle/LEGO1/lego/legoomni/include/legoinputmanager.h
Misha c0af1dbac4
implement LegoOmni::FUN_1005b4f0 (#450)
* push changes

* push changes

* fixes

* Changes

* Use proper values

* Name vtable function

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-17 21:48:48 +01:00

134 lines
3.8 KiB
C++

#ifndef LEGOINPUTMANAGER_H
#define LEGOINPUTMANAGER_H
#include "decomp.h"
#include "legoeventnotificationparam.h"
#include "legoworld.h"
#include "mxlist.h"
#include "mxpresenter.h"
#include "mxqueue.h"
#include <dinput.h>
class LegoControlManager;
// VTABLE: LEGO1 0x100d87b8
// class MxCollection<LegoEventNotificationParam>
// VTABLE: LEGO1 0x100d87d0
// class MxList<LegoEventNotificationParam>
// VTABLE: LEGO1 0x100d87e8
// class MxQueue<LegoEventNotificationParam>
// VTABLE: LEGO1 0x100d8800
// SIZE 0x18
class LegoEventQueue : public MxQueue<LegoEventNotificationParam> {};
// VTABLE: LEGO1 0x100d8760
// SIZE 0x338
class LegoInputManager : public MxPresenter {
public:
LegoInputManager();
virtual ~LegoInputManager() override;
__declspec(dllexport) void QueueEvent(NotificationId p_id, MxU8 p_modifier, MxLong p_x, MxLong p_y, MxU8 p_key);
__declspec(dllexport) void Register(MxCore*);
__declspec(dllexport) void UnRegister(MxCore*);
virtual MxResult Tickle() override; // vtable+0x8
MxResult Create(HWND p_hwnd);
void Destroy();
void CreateAndAcquireKeyboard(HWND p_hwnd);
void ReleaseDX();
MxResult GetJoystickId();
MxResult GetJoystickState(MxU32* p_joystickX, MxU32* p_joystickY, DWORD* p_buttonsState, MxU32* p_povPosition);
void SetTimer();
void KillTimer();
void EnableInputProcessing();
void SetCamera(LegoCameraController* p_camera);
void ClearCamera();
void SetWorld(LegoWorld* p_world);
void ClearWorld();
inline void SetUnknown88(MxBool p_unk0x88) { m_unk0x88 = p_unk0x88; }
inline void SetUnknown335(MxBool p_unk0x335) { m_unk0x335 = p_unk0x335; }
inline void SetUnknown336(MxBool p_unk0x336) { m_unk0x336 = p_unk0x336; }
inline void SetUseJoystick(MxBool p_useJoystick) { m_useJoystick = p_useJoystick; }
inline void SetJoystickIndex(MxS32 p_joystickIndex) { m_joystickIndex = p_joystickIndex; }
inline void DisableInputProcessing()
{
m_unk0x88 = TRUE;
m_unk0x336 = FALSE;
}
inline LegoControlManager* GetControlManager() { return m_controlManager; }
inline LegoWorld* GetWorld() { return m_world; }
inline LegoCameraController* GetCamera() { return m_camera; }
void ProcessEvents();
MxBool ProcessOneEvent(LegoEventNotificationParam& p_param);
private:
MxCriticalSection m_criticalSection;
MxList<undefined4>* m_unk0x5c; // list or hash table
LegoCameraController* m_camera;
LegoWorld* m_world;
LegoEventQueue* m_eventQueue; // +0x68
undefined4 m_unk0x6c;
undefined4 m_unk0x70;
undefined4 m_unk0x74;
UINT m_timer;
UINT m_timeout;
undefined m_unk0x80;
undefined m_unk0x81;
LegoControlManager* m_controlManager;
MxBool m_unk0x88;
IDirectInput* m_directInput;
IDirectInputDevice* m_directInputDevice;
undefined m_unk0x94;
undefined4 m_unk0x98;
undefined m_unk0x9c[0xF8];
undefined m_unk0x194;
MxBool m_unk0x195;
MxS32 m_joyid;
MxS32 m_joystickIndex;
JOYCAPS m_joyCaps;
MxBool m_useJoystick;
MxBool m_unk0x335;
MxBool m_unk0x336;
};
// TEMPLATE: LEGO1 0x1005bb80
// MxCollection<LegoEventNotificationParam>::Compare
// TEMPLATE: LEGO1 0x1005bbe0
// MxCollection<LegoEventNotificationParam>::~MxCollection<LegoEventNotificationParam>
// TEMPLATE: LEGO1 0x1005bc30
// MxCollection<LegoEventNotificationParam>::Destroy
// TEMPLATE: LEGO1 0x1005bc80
// MxList<LegoEventNotificationParam>::~MxList<LegoEventNotificationParam>
// SYNTHETIC: LEGO1 0x1005bd50
// MxCollection<LegoEventNotificationParam>::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x1005bdc0
// MxList<LegoEventNotificationParam>::`scalar deleting destructor'
// SYNTHETIC: LEGO1 0x1005beb0
// LegoEventQueue::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x1005bf20
// MxQueue<LegoEventNotificationParam>::~MxQueue<LegoEventNotificationParam>
// SYNTHETIC: LEGO1 0x1005bf70
// MxQueue<LegoEventNotificationParam>::`scalar deleting destructor'
// TEMPLATE: LEGO1 0x1005d010
// MxListEntry<LegoEventNotificationParam>::GetValue
#endif // LEGOINPUTMANAGER_H