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2bebc09da3
* Implement misc.lib * Lowercase files * Minor changes * Fix file cases * Fixes * Fix missing dtor * Add override * Match LegoImage::Read * Fix delete call --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
95 lines
2.3 KiB
C++
95 lines
2.3 KiB
C++
#ifndef __LEGOSTORAGE_H
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#define __LEGOSTORAGE_H
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#include "legotypes.h"
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#include "mxstring.h"
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#include <stdio.h>
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// VTABLE: LEGO1 0x100d7d80
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// SIZE 0x08
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class LegoStorage {
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public:
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enum OpenFlags {
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c_read = 1,
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c_write = 2,
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c_text = 4
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};
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LegoStorage() : m_mode(0) {}
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// FUNCTION: LEGO1 0x10045ad0
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virtual ~LegoStorage(){};
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virtual LegoResult Read(void* p_buffer, LegoU32 p_size) = 0;
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virtual LegoResult Write(const void* p_buffer, LegoU32 p_size) = 0;
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virtual LegoResult GetPosition(LegoU32& p_position) = 0;
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virtual LegoResult SetPosition(LegoU32 p_position) = 0;
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// FUNCTION: LEGO1 0x10045ae0
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virtual LegoBool IsWriteMode() { return m_mode == c_write; }
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// FUNCTION: LEGO1 0x10045af0
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virtual LegoBool IsReadMode() { return m_mode == c_read; }
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// SYNTHETIC: LEGO1 0x10045b00
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// LegoStorage::`scalar deleting destructor'
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protected:
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LegoU8 m_mode; // 0x04
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};
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// VTABLE: LEGO1 0x100db710
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// SIZE 0x10
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class LegoMemory : public LegoStorage {
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public:
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LegoMemory(void* p_buffer);
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virtual LegoResult Read(void* p_buffer, LegoU32 p_size);
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virtual LegoResult Write(const void* p_buffer, LegoU32 p_size);
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virtual LegoResult GetPosition(LegoU32& p_position);
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virtual LegoResult SetPosition(LegoU32 p_position);
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// SYNTHETIC: LEGO1 0x10045a80
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// LegoMemory::~LegoMemory
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// SYNTHETIC: LEGO1 0x100990f0
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// LegoMemory::`scalar deleting destructor'
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protected:
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LegoU8* m_buffer; // 0x04
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LegoU32 m_position; // 0x08
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};
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// VTABLE: LEGO1 0x100db730
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// SIZE 0x0c
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class LegoFile : public LegoStorage {
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public:
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LegoFile();
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virtual ~LegoFile() override;
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virtual LegoResult Read(void* p_buffer, LegoU32 p_size);
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virtual LegoResult Write(const void* p_buffer, LegoU32 p_size);
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virtual LegoResult GetPosition(LegoU32& p_position);
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virtual LegoResult SetPosition(LegoU32 p_position);
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LegoResult Open(const char* p_name, LegoU32 p_mode);
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// FUNCTION: LEGO1 0x10006030
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LegoStorage* FUN_10006030(MxString p_str)
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{
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const char* data = p_str.GetData();
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LegoU32 fullLength = strlen(data);
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LegoU16 limitedLength = fullLength;
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Write(&limitedLength, sizeof(limitedLength));
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Write((char*) data, (LegoS16) fullLength);
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return this;
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}
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// SYNTHETIC: LEGO1 0x10099230
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// LegoFile::`scalar deleting destructor'
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protected:
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FILE* m_file; // 0x08
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};
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#endif // __LEGOSTORAGE_H
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