isle/LEGO1/viewmanager/viewroi.cpp
MS b5a3c5feea
Enforce vtable match (#464)
* vtable enforce

* Vtable progress

* IslePathActor subclasses

* LegoState subclasses

* LegoWorld subclasses

* Presenter progress

* Remaining presenters

* All but two that need new files

* Merge into vtable branch (#3)

* Implement MxDisplaySurface::VTable0x44 (#467)

* Update mxdisplaysurface.cpp

* add arguments to header

* Fix glitched bitmaps

* WIP fixes

* Match

* Fix

* Changes

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implmement PoliceState::VTable0x1c (#468)

* Implmement PoliceState::VTable0x1c

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implement Lego3DView::Render (#470)

* Implement Lego3DView::Render

* use MxDouble

* Revert "use MxDouble"

This reverts commit a006b60e20.

* Begin work on Police class (#469)

* Begin work on Police class

* Use JukeBox::e_policeStation value

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implement MxDisplaySurface::CreateCursorSurface (#471)

* Update mxdisplaysurface.cpp

* Fixes

* Update legovideomanager.cpp

* Match to 100%

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

---------

Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>

* Police fix

* Finish

* motocycle lower case

* Update historybook.h

* Update hospitalstate.h

* Update jetski.h

* Update legoinputmanager.h

* Update legolocomotionanimpresenter.h

* Update pizza.h

* Update act3shark.h

* Update ambulancemissionstate.h

* Update bumpbouy.h

* Update doors.h

---------

Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2024-01-20 18:04:46 -05:00

68 lines
1.2 KiB
C++

#include "viewroi.h"
#include "decomp.h"
#include <vec.h>
DECOMP_SIZE_ASSERT(ViewROI, 0xe0)
// GLOBAL: LEGO1 0x101013d8
undefined g_unk101013d8 = 0;
// FUNCTION: LEGO1 0x100a9eb0
float ViewROI::IntrinsicImportance() const
{
return .5;
} // for now
// FUNCTION: LEGO1 0x100a9ec0
const Tgl::Group* ViewROI::GetGeometry() const
{
return geometry;
}
// FUNCTION: LEGO1 0x100a9ed0
Tgl::Group* ViewROI::GetGeometry()
{
return geometry;
}
// FUNCTION: LEGO1 0x100a9ee0
void ViewROI::UpdateWorldData(const MxMatrix& parent2world)
{
OrientableROI::UpdateWorldData(parent2world);
if (geometry) {
Tgl::FloatMatrix4 matrix;
Matrix4 in(matrix);
SETMAT4(in, m_local2world);
Tgl::Result result = geometry->SetTransformation(matrix);
// assert(Tgl::Succeeded(result));
}
}
// STUB: LEGO1 0x100a9fc0
void ViewROI::VTable0x24(const MxMatrix& p_transform)
{
// TODO
}
// STUB: LEGO1 0x100aa0a0
void ViewROI::SetLocalTransform(const Matrix4& p_transform)
{
// TODO
}
// STUB: LEGO1 0x100aa180
void ViewROI::VTable0x1c()
{
// TODO
}
// FUNCTION: LEGO1 0x100aa500
undefined ViewROI::SetUnk101013d8(undefined p_flag)
{
undefined oldFlag = g_unk101013d8;
g_unk101013d8 = p_flag;
return oldFlag;
}