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b9a1da6a7a
* Implement/match Act2Brick * Rename functions * Naming
121 lines
5.3 KiB
C++
121 lines
5.3 KiB
C++
#ifndef LEGOCACHESOUNDMANAGER_H
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#define LEGOCACHESOUNDMANAGER_H
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#include "decomp.h"
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#include "legocachsound.h"
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#include "mxstl/stlcompat.h"
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#include "mxtypes.h"
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#pragma warning(disable : 4237)
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// SIZE 0x08
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struct LegoCacheSoundEntry {
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LegoCacheSoundEntry() : m_sound(NULL), m_name(NULL) {}
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LegoCacheSoundEntry(LegoCacheSound* p_sound, const char* p_name) : m_sound(p_sound), m_name(p_name) {}
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LegoCacheSoundEntry(LegoCacheSound* p_sound) : m_sound(p_sound), m_name(p_sound->GetUnknown0x48().GetData()) {}
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// FUNCTION: LEGO1 0x1003d030
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~LegoCacheSoundEntry()
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{
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if (m_sound == NULL && m_name != NULL) {
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delete[] const_cast<char*>(m_name);
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}
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}
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bool operator==(LegoCacheSoundEntry) const { return 0; }
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bool operator<(LegoCacheSoundEntry) const { return 0; }
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LegoCacheSound* GetSound() const { return m_sound; }
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const char* GetName() const { return m_name; }
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friend struct Set100d6b4cComparator;
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private:
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LegoCacheSound* m_sound; // 0x00
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const char* m_name; // 0x04
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};
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struct Set100d6b4cComparator {
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bool operator()(const LegoCacheSoundEntry& p_a, const LegoCacheSoundEntry& p_b) const
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{
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return strcmpi(p_a.m_name, p_b.m_name) > 0;
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}
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};
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typedef set<LegoCacheSoundEntry, Set100d6b4cComparator> Set100d6b4c;
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typedef list<LegoCacheSoundEntry> List100d6b4c;
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// VTABLE: LEGO1 0x100d6b4c
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// SIZE 0x20
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class LegoCacheSoundManager {
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public:
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LegoCacheSoundManager() {}
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~LegoCacheSoundManager();
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virtual MxResult Tickle(); // vtable+0x00
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LegoCacheSound* FindSoundByKey(const char* p_key);
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LegoCacheSound* ManageSoundEntry(LegoCacheSound* p_sound);
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LegoCacheSound* Play(const char* p_key, const char* p_name, MxBool p_looping);
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LegoCacheSound* Play(LegoCacheSound* p_sound, const char* p_name, MxBool p_looping);
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void Stop(LegoCacheSound*& p_sound);
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void Destroy(LegoCacheSound*& p_sound);
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private:
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Set100d6b4c m_set; // 0x04
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List100d6b4c m_list; // 0x14
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};
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// TODO: Function names subject to change.
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// clang-format off
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// TEMPLATE: LEGO1 0x10029c30
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// _Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::~_Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >
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// TEMPLATE: LEGO1 0x10029d10
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// _Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::iterator::_Inc
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// TEMPLATE: LEGO1 0x10029d50
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// _Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::erase
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// TEMPLATE: LEGO1 0x1002a1b0
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// _Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Erase
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// TEMPLATE: LEGO1 0x1002a210
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// list<LegoCacheSoundEntry,allocator<LegoCacheSoundEntry> >::~list<LegoCacheSoundEntry,allocator<LegoCacheSoundEntry> >
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// TEMPLATE: LEGO1 0x1002a2a0
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// set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::~set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >
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// TEMPLATE: LEGO1 0x1002a2f0
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// Set<LegoCacheSoundEntry,Set100d6b4cComparator>::~Set<LegoCacheSoundEntry,Set100d6b4cComparator>
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// TEMPLATE: LEGO1 0x1002a340
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// List<LegoCacheSoundEntry>::~List<LegoCacheSoundEntry>
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// TEMPLATE: LEGO1 0x1003dab0
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// list<LegoCacheSoundEntry,allocator<LegoCacheSoundEntry> >::_Buynode
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// TEMPLATE: LEGO1 0x1003d450
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// _Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::insert
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// TEMPLATE: LEGO1 0x1003d6f0
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// _Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::iterator::_Dec
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// TEMPLATE: LEGO1 0x1003d740
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// _Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Buynode
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// TEMPLATE: LEGO1 0x1003d760
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// _Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Insert
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// TEMPLATE: LEGO1 0x1003d9f0
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// _Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Lrotate
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// TEMPLATE: LEGO1 0x1003da50
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// _Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Rrotate
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// GLOBAL: LEGO1 0x100f31cc
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// _Tree<LegoCacheSoundEntry,LegoCacheSoundEntry,set<LegoCacheSoundEntry,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Kfn,Set100d6b4cComparator,allocator<LegoCacheSoundEntry> >::_Nil
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// clang-format on
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#endif // LEGOCACHESOUNDMANAGER_H
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