isle/LEGO1/mxdirect3d.h
Christian Semmler 935ebe6910
Implement LegoVideoManager::Create and related (#393)
* WIP

* Match

* Changes

* Fix format

* Style fixes

* Update naming.yml

* Match to ~85%
2024-01-02 01:17:38 +01:00

95 lines
2.5 KiB
C++

#ifndef MXDIRECT3D_H
#define MXDIRECT3D_H
#include "decomp.h"
#include "mxdirectdraw.h"
#include "mxstl/stlcompat.h"
#include "mxtypes.h"
#include <d3d.h>
// SIZE 0xe4
class MxDeviceModeFinder {
public:
MxDeviceModeFinder();
~MxDeviceModeFinder();
undefined m_pad[0xe0]; // 0x00
MxDirectDraw::DeviceModesInfo* m_deviceInfo; // 0xe0
};
class MxDeviceEnumerate;
// VTABLE: LEGO1 0x100db800
// SIZE 0x894
class MxDirect3D : public MxDirectDraw {
public:
MxDirect3D();
virtual ~MxDirect3D();
virtual BOOL Create(
HWND hWnd,
BOOL fullscreen_1,
BOOL surface_fullscreen,
BOOL onlySystemMemory,
int width,
int height,
int bpp,
const PALETTEENTRY* pPaletteEntries,
int paletteEntryCount
) override; // vtable+0x04
virtual void Destroy() override; // vtable+0x08
virtual void DestroyButNotDirectDraw() override; // vtable+0x0c
BOOL CreateIDirect3D();
BOOL D3DSetMode();
BOOL FUN_1009b5f0(MxDeviceEnumerate& p_deviceEnumerate, undefined* p_und1, undefined* p_und2);
inline MxDeviceModeFinder* GetDeviceModeFinder() { return this->m_pDeviceModeFinder; };
inline IDirect3D* GetDirect3D() { return this->m_pDirect3d; }
inline IDirect3DDevice* GetDirect3DDevice() { return this->m_pDirect3dDevice; }
private:
MxDeviceModeFinder* m_pDeviceModeFinder; // 0x880
IDirect3D* m_pDirect3d; // 0x884
IDirect3DDevice* m_pDirect3dDevice; // 0x888
undefined4 m_unk0x88c; // 0x88c
undefined4 m_unk0x890; // 0x890
};
// SIZE 0x190
struct MxDeviceEnumerateElement {
undefined m_pad[0x190]; // 0x00
MxBool operator==(MxDeviceEnumerateElement) const { return TRUE; }
MxBool operator<(MxDeviceEnumerateElement) const { return TRUE; }
};
// VTABLE: LEGO1 0x100db814
// SIZE 0x14
class MxDeviceEnumerate {
public:
MxDeviceEnumerate();
virtual MxResult DoEnumerate(); // vtable+0x00
BOOL FUN_1009c070();
const char* EnumerateErrorToString(HRESULT p_error);
MxS32 ParseDeviceName(const char* p_deviceId);
MxResult FUN_1009d030(MxS32 p_und1, undefined** p_und2, undefined** p_und3);
MxResult FUN_1009d0d0();
MxResult FUN_1009d210();
static void BuildErrorString(const char*, ...);
list<MxDeviceEnumerateElement> m_list; // 0x04
MxBool m_unk0x10; // 0x10
};
BOOL CALLBACK EnumerateCallback(GUID FAR*, LPSTR, LPSTR, LPVOID);
// VTABLE: LEGO1 0x100d9cc8
// SIZE 0x14
class MxDeviceEnumerate100d9cc8 : public MxDeviceEnumerate {};
#endif // MXDIRECT3D_H