isle/LEGO1/mxentity.cpp
Joshua Peisach ff13dc691c
Start IslePathActor (#93)
* Start IslePathActor

* Update types/add needed type in LegoPathActor for Pizza

Yes, this is a recommit because last time I pushed my cmake dir

* Fix types in  islepathactor

* Adjust variables

* add size asserts

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Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
2023-08-03 11:10:54 -07:00

14 lines
194 B
C++

#include "mxentity.h"
DECOMP_SIZE_ASSERT(MxEntity, 0x68)
// OFFSET: LEGO1 0x1001d190
MxEntity::MxEntity()
{
this->m_mxEntityId = -1;
}
// OFFSET: LEGO1 0x1000c110
MxEntity::~MxEntity()
{
}