mirror of
https://github.com/isledecomp/isle.git
synced 2024-11-30 03:26:12 -05:00
4374891ac8
* Implement IslePathActor::VTable0xe0 & VTable0xec * Revert random change
73 lines
2.2 KiB
C++
73 lines
2.2 KiB
C++
#ifndef ISLEPATHACTOR_H
|
|
#define ISLEPATHACTOR_H
|
|
|
|
#include "legocontrolmanager.h"
|
|
#include "legogamestate.h"
|
|
#include "legopathactor.h"
|
|
#include "legoworld.h"
|
|
#include "mxtype18notificationparam.h"
|
|
#include "mxtype19notificationparam.h"
|
|
#include "mxtypes.h"
|
|
|
|
// VTABLE: LEGO1 0x100d4398
|
|
// SIZE 0x160
|
|
class IslePathActor : public LegoPathActor {
|
|
public:
|
|
IslePathActor();
|
|
|
|
// FUNCTION: LEGO1 0x10002e10
|
|
inline ~IslePathActor() override { IslePathActor::Destroy(TRUE); }
|
|
|
|
MxLong Notify(MxParam& p_param) override; // vtable+0x04
|
|
|
|
// FUNCTION: LEGO1 0x10002ea0
|
|
inline const char* ClassName() const override // vtable+0x0c
|
|
{
|
|
// STRING: LEGO1 0x100f0104
|
|
return "IslePathActor";
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x10002eb0
|
|
inline MxBool IsA(const char* p_name) const override // vtable+0x10
|
|
{
|
|
return !strcmp(p_name, IslePathActor::ClassName()) || LegoPathActor::IsA(p_name);
|
|
}
|
|
|
|
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
|
|
void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
|
|
|
|
// FUNCTION: LEGO1 0x10002e70
|
|
virtual MxU32 VTable0xcc() { return 0; } // vtable+0xcc
|
|
|
|
// FUNCTION: LEGO1 0x10002df0
|
|
virtual MxU32 VTable0xd0() { return 0; } // vtable+0xd0
|
|
|
|
// FUNCTION: LEGO1 0x10002e80
|
|
virtual MxU32 VTable0xd4(LegoControlManagerEvent&) { return 0; } // vtable+0xd4
|
|
|
|
// FUNCTION: LEGO1 0x10002e90
|
|
virtual MxU32 VTable0xd8(MxType18NotificationParam&) { return 0; } // vtable+0xd8
|
|
|
|
// FUNCTION: LEGO1 0x10002e00
|
|
virtual MxU32 VTable0xdc(MxType19NotificationParam&) { return 0; } // vtable+0xdc
|
|
|
|
virtual void VTable0xe0(); // vtable+0xe0
|
|
virtual void VTable0xe4(); // vtable+0xe4
|
|
virtual void VTable0xe8(LegoGameState::Area, MxBool, MxU8); // vtable+0xe8
|
|
virtual void VTable0xec(MxMatrix p_transform, LegoPathBoundary* p_boundary, MxBool p_reset);
|
|
|
|
// SYNTHETIC: LEGO1 0x10002ff0
|
|
// IslePathActor::`scalar deleting destructor'
|
|
|
|
inline void SetWorld(LegoWorld* p_world) { m_world = p_world; }
|
|
inline LegoWorld* GetWorld() { return m_world; }
|
|
|
|
void FUN_1001b660();
|
|
|
|
protected:
|
|
LegoWorld* m_world; // 0x154
|
|
IslePathActor* m_unk0x158; // 0x158
|
|
MxFloat m_unk0x15c; // 0x15c
|
|
};
|
|
|
|
#endif // ISLEPATHACTOR_H
|