isle/LEGO1/lego/legoomni/include/towtrack.h
2024-05-30 15:54:24 +02:00

59 lines
1.8 KiB
C++

#ifndef TOWTRACK_H
#define TOWTRACK_H
#include "decomp.h"
#include "islepathactor.h"
class TowTrackMissionState;
// VTABLE: LEGO1 0x100d7ee0
// SIZE 0x180
class TowTrack : public IslePathActor {
public:
TowTrack();
// FUNCTION: LEGO1 0x1004c7c0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f03b8
return "TowTrack";
}
// FUNCTION: LEGO1 0x1004c7d0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, TowTrack::ClassName()) || IslePathActor::IsA(p_name);
}
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void VTable0x70(float p_float) override; // vtable+0x70
MxU32 HandleClick() override; // vtable+0xcc
MxU32 HandleControl(LegoControlManagerEvent& p_param) override; // vtable+0xd4
MxU32 VTable0xd8(LegoEndAnimNotificationParam& p_param) override; // vtable+0xd8
MxU32 VTable0xdc(MxType19NotificationParam& p_param) override; // vtable+0xdc
void VTable0xe4() override; // vtable+0xe4
void CreateState();
void FUN_1004dab0();
void FUN_1004dad0();
void FUN_1004db10();
void FUN_1004dbe0();
// SYNTHETIC: LEGO1 0x1004c950
// TowTrack::`scalar deleting destructor'
private:
undefined4 m_unk0x160; // 0x160
TowTrackMissionState* m_state; // 0x164
MxS16 m_unk0x168; // 0x168
MxS16 m_unk0x16a; // 0x16a
MxS16 m_unk0x16c; // 0x16c
MxS16 m_unk0x16e; // 0x16e
MxS32 m_unk0x170; // 0x170
MxS32 m_unk0x174; // 0x174
MxFloat m_unk0x178; // 0x178
MxFloat m_time; // 0x17c
};
#endif // TOWTRACK_H