isle/LEGO1/lego/legoomni/include
2024-06-01 19:38:13 +02:00
..
actions add actions forward decl header (#699) 2024-03-19 15:54:13 -04:00
act1state.h (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
act2actor.h Implement/match LegoPathController::FUN_1004a240 (#941) 2024-05-20 17:34:31 +02:00
act2brick.h Implement/match LegoExtraActor::VTable0x94 (#759) 2024-03-30 12:18:15 -04:00
act2policestation.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
act3.h Implement/match Isle::Escape (#950) 2024-05-25 02:41:57 +02:00
act3actor.h Enable some multiple-inheritance vtables (#821) 2024-04-19 16:23:36 -04:00
act3shark.h Enable some multiple-inheritance vtables (#821) 2024-04-19 16:23:36 -04:00
act3state.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
ambulance.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
ambulancemissionstate.h Implement/match actor Create functions (#949) 2024-05-24 14:44:09 -04:00
animstate.h Implement/match PlayCamAnim and CameraTriggerFire (#935) 2024-05-18 20:43:19 +02:00
beachhouseentity.h Most entities with VTable0x50 function overrides (#752) 2024-03-29 19:11:48 +01:00
bike.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
buildingentity.h Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
bumpbouy.h Enable some multiple-inheritance vtables (#821) 2024-04-19 16:23:36 -04:00
carrace.h Implement/match Isle::Escape (#950) 2024-05-25 02:41:57 +02:00
carracestate.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
caveentity.h Add JetSkiRace vtable and CaveEntity classes from LegoObjectFactory (#553) 2024-02-11 00:44:00 +01:00
doors.h Implement/match LegoExtraActor::VTable0x94 (#759) 2024-03-30 12:18:15 -04:00
dunebuggy.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
elevatorbottom.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
extra.h begin implementation of InfoCenter class (#444) 2024-01-17 17:53:53 +01:00
gasstation.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
gasstationentity.h Most entities with VTable0x50 function overrides (#752) 2024-03-29 19:11:48 +01:00
gasstationstate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
helicopter.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
helicopterstate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
historybook.h Implement/match Isle::Escape (#950) 2024-05-25 02:41:57 +02:00
hospital.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
hospitalentity.h implement/match HospitalEntity::VTable0x50() (#738) 2024-03-27 12:12:20 -04:00
hospitalstate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
infocenter.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
infocenterdoor.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
infocenterentity.h InfoCenterEntity::VTable0x50 implementation (#725) 2024-03-29 19:09:53 +01:00
infocenterstate.h Rename _countof to sizeOfArray (#921) 2024-05-14 16:35:22 +02:00
isle.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
isleactor.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
islepathactor.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
jailentity.h Add JailEntity class (#630) 2024-03-05 16:05:38 -05:00
jetski.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
jetskirace.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
jetskiracestate.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
jukebox.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
jukeboxentity.h add actions forward decl header (#699) 2024-03-19 15:54:13 -04:00
jukeboxstate.h Implement/match LegoPathStruct (#944) 2024-05-21 15:03:50 -04:00
lego3dsound.h Implement/match Lego3DSound::UpdatePosition (#983) 2024-06-01 19:38:13 +02:00
lego3dwavepresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legoact2.h Implement/match Isle::Escape (#950) 2024-05-25 02:41:57 +02:00
legoact2state.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
legoactioncontrolpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legoactor.h Implement/match Lego3DSound::Create (#981) 2024-06-01 18:23:48 +02:00
legoactorpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legoactors.h Name/rename functions in LegoCharacterManager (#982) 2024-06-01 18:45:34 +02:00
legoanimactor.h (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
legoanimationmanager.h Implement/match LegoAnimationManager::FUN_10062e20 (#967) 2024-05-29 19:24:08 +02:00
legoanimmmpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legoanimpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legobackgroundcolor.h Implement/match LegoBackgroundColor::SetLightColor and related (#758) 2024-03-29 21:50:00 +01:00
legobuildingmanager.h LegoBuildingManager Round 2 (#890) 2024-05-09 15:57:38 +02:00
legocachesoundlist.h Refactor files based on beta debug build (#645) 2024-03-09 21:07:52 +01:00
legocachesoundmanager.h basic name improvements (#930) 2024-05-18 15:20:05 -04:00
legocachsound.h Implement/match Lego3DWavePresenter::StartingTickle (#972) 2024-05-30 16:27:18 +02:00
legocameracontroller.h Implement/match LegoCameraController::FUN_10012290 and FUN_10012320 (#969) 2024-05-30 14:48:14 +02:00
legocarbuild.h Implement/match Isle::Escape (#950) 2024-05-25 02:41:57 +02:00
legocarbuildanimpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legocarraceactor.h Implement/match LegoPathActor::SwitchBoundary (#943) 2024-05-20 20:27:00 +02:00
legocharactermanager.h Name/rename functions in LegoCharacterManager (#982) 2024-06-01 18:45:34 +02:00
legocontrolmanager.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legoendanimnotificationparam.h Implement/match LegoAnimationManager::Notify (#875) 2024-05-01 15:00:42 +02:00
legoentity.h Name/rename functions in LegoCharacterManager (#982) 2024-06-01 18:45:34 +02:00
legoentitylist.h (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
legoentitypresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legoeventnotificationparam.h Define cursor enum and custom cursor window message (#980) 2024-06-01 16:07:58 +02:00
legoextraactor.h Implement/match LegoPathActor::SwitchBoundary (#943) 2024-05-20 20:27:00 +02:00
legoflctexturepresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legofullscreenmovie.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
legogamestate.h Implement/match LegoAnimationManager::FUN_10062710 (#897) 2024-05-09 22:32:06 +02:00
legohideanimpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legoinputmanager.h Improve naming, use virtual key constants (#979) 2024-06-01 04:46:05 +02:00
legojetski.h Implement/match LegoPathActor::SwitchBoundary (#943) 2024-05-20 20:27:00 +02:00
legojetskiraceactor.h Implement/match LegoPathActor::SwitchBoundary (#943) 2024-05-20 20:27:00 +02:00
legoloadcachesoundpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legolocations.h Implement/match PlayCamAnim and CameraTriggerFire (#935) 2024-05-18 20:43:19 +02:00
legolocomotionanimpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legolodlist.h Implement/match LegoPartPresenter::Store (#643) 2024-03-09 19:03:21 +01:00
legoloopinganimpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legomain.h Implement/match LegoPathActor::ParseAction (#946) 2024-05-24 19:07:45 +02:00
legometerpresenter.h Implement LegoMeterPresenter::DrawMeter (#964) 2024-05-29 16:47:25 +02:00
legomodelpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legonamedpart.h Implement/match LegoPartPresenter::Store (#643) 2024-03-09 19:03:21 +01:00
legonamedpartlist.h Implement/match LegoPartPresenter::Store (#643) 2024-03-09 19:03:21 +01:00
legonamedtexture.h Implement LegoTexturePresenter::Read and Store (#641) 2024-03-09 16:49:13 +01:00
legonamedtexturelist.h Implement LegoTexturePresenter::Read and Store (#641) 2024-03-09 16:49:13 +01:00
legonavcontroller.h Implement/match LegoAnimationManager::AddExtra (#901) 2024-05-10 20:07:38 +02:00
legoobjectfactory.h Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
legopalettepresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legopartpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legopathactor.h Implement/match LegoExtraActor::VTable0x6c (#956) 2024-05-26 01:16:20 +02:00
legopathboundary.h Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962) 2024-05-28 17:20:23 +02:00
legopathcontroller.h Implement/match LegoAnimationManager::FUN_10062e20 (#967) 2024-05-29 19:24:08 +02:00
legopathcontrollerlist.h Minor style/naming fixes (#593) 2024-02-25 15:14:39 +01:00
legopathedgecontainer.h Implement LegoPathActor::VTable0x9c (#942) 2024-05-20 18:27:54 +02:00
legopathpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legopathstruct.h Implement/match LegoPathStruct (#944) 2024-05-21 15:03:50 -04:00
legophoneme.h Implement/match LegoPhonemePresenter::StartingTickle (#809) 2024-04-16 16:07:13 +02:00
legophonemelist.h Beta matching MxString (#842) 2024-04-24 12:10:51 -04:00
legophonemepresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legoplantmanager.h (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
legopointofviewcontroller.h Implement/match LegoPointOfViewController::Tickle (#667) 2024-03-13 18:46:20 +01:00
legorace.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legoraceactor.h (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
legoracecar.h Implement/match LegoPathActor::SwitchBoundary (#943) 2024-05-20 20:27:00 +02:00
legoracemap.h Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
legoroilist.h Implement/match LegoAnimPresenter::FUN_100699e0 (#793) 2024-04-13 16:02:55 +02:00
legoroimaplist.h Implement/match LegoLocomotionAnimPresenter (#925) 2024-05-15 21:29:00 +02:00
legosoundmanager.h (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
legostate.h (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
legotextureinfo.h Implement/match LegoROI/LegoLOD::GetTexture (#814) 2024-04-17 15:18:34 +02:00
legotexturepresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
legotraninfo.h Implement/match PlayCamAnim and CameraTriggerFire (#935) 2024-05-18 20:43:19 +02:00
legotraninfolist.h Imlpement/match LegoAnimMMPresenter::ParseExtra and related (#822) 2024-04-20 15:32:10 +02:00
legoutils.h Define cursor enum and custom cursor window message (#980) 2024-06-01 16:07:58 +02:00
legovariables.h Implement/match actor Create functions (#949) 2024-05-24 14:44:09 -04:00
legovehiclebuildstate.h Implement/match IslePathActor::SpawnPlayer (#884) 2024-05-04 16:13:05 +02:00
legovideomanager.h Match LegoVideoManager::Destroy (#918) 2024-05-14 14:36:44 +02:00
legoworld.h Implement/match LegoAnimationManager::FUN_10062e20 (#967) 2024-05-29 19:24:08 +02:00
legoworldlist.h Minor style/naming fixes (#593) 2024-02-25 15:14:39 +01:00
legoworldpresenter.h Add static HandlerClassName function (#973) 2024-05-30 19:10:41 +02:00
misc.h Implement/match LegoPathActor::ParseAction (#946) 2024-05-24 19:07:45 +02:00
motocycle.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
mxbackgroundaudiomanager.h (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
mxcompositemediapresenter.h cmake+ci: run clang-tidy (#512) 2024-02-01 21:42:10 +01:00
mxcontrolpresenter.h Implement/match LegoControlManager::FUN_100293c0 (#970) 2024-05-30 15:15:16 +02:00
mxtransitionmanager.h TransitionNone() -> NoTransition() (#659) 2024-03-11 21:23:31 -04:00
pizza.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
pizzamissionstate.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
pizzeria.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
pizzeriastate.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
police.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
policeentity.h InfoCenterEntity::VTable0x50 implementation (#725) 2024-03-29 19:09:53 +01:00
policestate.h (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
racecar.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
raceskel.h Fix Annotations and LegoAnimActor class structure. (#710) 2024-03-22 21:30:58 -04:00
racestandsentity.h Most entities with VTable0x50 function overrides (#752) 2024-03-29 19:11:48 +01:00
racestate.h Score class cleanup (#855) 2024-04-26 16:58:42 +02:00
radio.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
radiostate.h (Refactor) Use more forward declarations (#881) 2024-05-03 18:19:12 +02:00
registrationbook.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
score.h Implement/match Isle::Escape (#950) 2024-05-25 02:41:57 +02:00
scorestate.h Fix writing/reading of game state (#834) 2024-04-21 15:42:08 +02:00
scripts.h Refactor LegoOmni into LegoMain/Scripts (#883) 2024-05-04 14:06:32 +02:00
skateboard.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
towtrack.h Implement/match Pizzeria::HandleClick (#971) 2024-05-30 15:54:24 +02:00
towtrackmissionstate.h Implement/match actor Create functions (#949) 2024-05-24 14:44:09 -04:00