isle/LEGO1/lego/legoomni/src/pizzeria/pizzamissionstate.cpp
Christian Semmler c9db98c4c3
Fix writing/reading of game state (#834)
* Fix writing/reading of game state

* Match existing state serialization functions
2024-04-21 15:42:08 +02:00

22 lines
475 B
C++

#include "pizzamissionstate.h"
DECOMP_SIZE_ASSERT(PizzaMissionStateEntry, 0x20)
DECOMP_SIZE_ASSERT(PizzaMissionState, 0xb0)
// STUB: LEGO1 0x100393c0
MxResult PizzaMissionState::Serialize(LegoFile* p_legoFile)
{
// TODO
return LegoState::Serialize(p_legoFile);
}
// FUNCTION: LEGO1 0x10039510
PizzaMissionStateEntry* PizzaMissionState::GetState(MxU8 p_id)
{
for (MxS16 i = 0; i < 5; i++) {
if (m_state[i].m_id == p_id) {
return m_state + i;
}
}
return NULL;
}