isle/LEGO1/lego/sources/geom/legoedge.h
Christian Semmler 90c687bde0
Implement/match Act3Brickster::FUN_10042300 (#1238)
* Implement/match `Act3Brickster::FUN_10042300`

* Add comment about assignment operator

* Add another comment

* Fix

* add back BETA annotation
2024-12-17 23:16:00 +01:00

41 lines
963 B
C++

#ifndef __LEGOEDGE_H
#define __LEGOEDGE_H
#include "misc/legotypes.h"
class LegoWEEdge;
class Vector3;
// VTABLE: LEGO1 0x100db7b8
// SIZE 0x24
struct LegoEdge {
LegoEdge();
virtual ~LegoEdge(); // vtable+0x00
LegoEdge* GetClockwiseEdge(LegoWEEdge& p_face);
LegoEdge* GetCounterclockwiseEdge(LegoWEEdge& p_face);
Vector3* CWVertex(LegoWEEdge& p_face);
Vector3* CCWVertex(LegoWEEdge& p_face);
LegoResult FUN_1002ddc0(LegoWEEdge& p_face, Vector3& p_point);
// FUNCTION: BETA10 0x1001cb80
Vector3* GetPointA() { return m_pointA; }
// FUNCTION: BETA10 0x1001cbb0
Vector3* GetPointB() { return m_pointB; }
// SYNTHETIC: LEGO1 0x1009a4a0
// LegoEdge::`scalar deleting destructor'
LegoWEEdge* m_faceA; // 0x04
LegoWEEdge* m_faceB; // 0x08
LegoEdge* m_ccwA; // 0x0c
LegoEdge* m_cwA; // 0x10
LegoEdge* m_ccwB; // 0x14
LegoEdge* m_cwB; // 0x18
Vector3* m_pointA; // 0x1c
Vector3* m_pointB; // 0x20
};
#endif // __LEGOEDGE_H