isle/LEGO1/viewmanager/viewlod.cpp
Christian Semmler c9210c02fb
Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0 (#625)
* Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0

* Fixes

* Try fix

* Try this

* Fix
2024-03-04 22:57:35 +01:00

7 lines
97 B
C++

#include "viewlod.h"
// FUNCTION: LEGO1 0x100a5e40
ViewLOD::~ViewLOD()
{
delete m_meshGroup;
}