isle/LEGO1/lego/legoomni/include/ambulance.h
Christian Semmler 5b8f515968
Implement/match Isle::HandleTransitionEnd (#683)
* Implement/match Isle::HandleTransitionEnd

* Rename enums

* Forward declare enum for C++11+

* Add underlying storage to action headers

* Fix missing define
2024-03-17 18:01:47 +01:00

58 lines
1.6 KiB
C++

#ifndef AMBULANCE_H
#define AMBULANCE_H
#include "islepathactor.h"
// VTABLE: LEGO1 0x100d71a8
// SIZE 0x184
class Ambulance : public IslePathActor {
public:
Ambulance();
MxLong Notify(MxParam& p_param) override; // vtable+0x04
MxResult Tickle() override; // vtable+0x08
// FUNCTION: LEGO1 0x10035fa0
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f03c4
return "Ambulance";
}
// FUNCTION: LEGO1 0x10035fb0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Ambulance::ClassName()) || IslePathActor::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void Destroy(MxBool p_fromDestructor) override; // vtable+0x1c
void VTable0x70(float p_float) override; // vtable+0x70
MxU32 VTable0xcc() override; // vtable+0xcc
MxU32 VTable0xd4(LegoControlManagerEvent& p_param) override; // vtable+0xd4
MxU32 VTable0xdc(MxType19NotificationParam&) override; // vtable+0xdc
void VTable0xe4() override; // vtable+0xe4
void FUN_10036e60();
void FUN_10037060();
// SYNTHETIC: LEGO1 0x10036130
// Ambulance::`scalar deleting destructor'
private:
// TODO: Ambulance fields
undefined m_unk0x160[4];
MxS32 m_unk0x164;
MxS16 m_unk0x168;
MxS16 m_unk0x16a;
MxS16 m_unk0x16c;
MxS16 m_unk0x16e;
MxS16 m_unk0x170;
MxS16 m_unk0x172;
MxS32 m_unk0x174;
MxS32 m_unk0x178;
MxFloat m_unk0x17c;
undefined m_unk0x180[4];
};
#endif // AMBULANCE_H