isle/LEGO1/realtime/orientableroi.cpp
2024-01-12 19:34:38 -05:00

84 lines
1.9 KiB
C++

#include "orientableroi.h"
#include "decomp.h"
#include <vec.h>
DECOMP_SIZE_ASSERT(OrientableROI, 0xdc)
// FUNCTION: LEGO1 0x100a4420
OrientableROI::OrientableROI()
{
FILLVEC3(m_world_bounding_box.Min(), 888888.8);
FILLVEC3(m_world_bounding_box.Max(), -888888.8);
ZEROVEC3(m_world_bounding_sphere.Center());
m_world_bounding_sphere.Radius() = 0.0;
ZEROVEC3(m_world_velocity);
IDENTMAT4(m_local2world);
m_unk0xd4 = 0;
m_unk0xd8 |= Flag_Bit1 | Flag_Bit2;
}
// FUNCTION: LEGO1 0x100a5910
void OrientableROI::VTable0x1c()
{
UpdateWorldBoundingVolumes();
UpdateWorldVelocity();
}
// FUNCTION: LEGO1 0x100a5930
void OrientableROI::SetLocalTransform(const Matrix4& p_transform)
{
reinterpret_cast<Matrix4&>(m_local2world) = p_transform;
UpdateWorldBoundingVolumes();
UpdateWorldVelocity();
}
// FUNCTION: LEGO1 0x100a5960
void OrientableROI::VTable0x24(const MxMatrix& p_transform)
{
MxMatrix l_matrix(m_local2world);
m_local2world.Product(p_transform, l_matrix);
UpdateWorldBoundingVolumes();
UpdateWorldVelocity();
}
// FUNCTION: LEGO1 0x100a59b0
void OrientableROI::UpdateWorldData(const MxMatrix& p_transform)
{
MxMatrix l_matrix(m_local2world);
m_local2world.Product(l_matrix, p_transform);
UpdateWorldBoundingVolumes();
UpdateWorldVelocity();
// iterate over comps
if (m_comp)
for (CompoundObject::iterator iter = m_comp->begin(); !(iter == m_comp->end()); iter++) {
ROI* child = *iter;
static_cast<OrientableROI*>(child)->UpdateWorldData(p_transform);
}
}
// FUNCTION: LEGO1 0x100a5a50
void OrientableROI::UpdateWorldVelocity()
{
}
// FUNCTION: LEGO1 0x100a5d80
const float* OrientableROI::GetWorldVelocity() const
{
return m_world_velocity.GetData();
}
// FUNCTION: LEGO1 0x100a5d90
const BoundingBox& OrientableROI::GetWorldBoundingBox() const
{
return m_world_bounding_box;
}
// FUNCTION: LEGO1 0x100a5da0
const BoundingSphere& OrientableROI::GetWorldBoundingSphere() const
{
return m_world_bounding_sphere;
}